collision_detection::CollisionRobotDistanceField Member List
This is the complete list of members for collision_detection::CollisionRobotDistanceField, including all inherited members.
addLinkBodyDecompositions(double resolution)collision_detection::CollisionRobotDistanceField [protected]
addLinkBodyDecompositions(double resolution, const std::map< std::string, std::vector< CollisionSphere > > &link_body_decompositions)collision_detection::CollisionRobotDistanceField [protected]
checkOtherCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const CollisionRobot &other_robot, const moveit::core::RobotState &other_state) const collision_detection::CollisionRobotDistanceField [inline, virtual]
checkOtherCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const CollisionRobot &other_robot, const moveit::core::RobotState &other_state, const collision_detection::AllowedCollisionMatrix &acm) const collision_detection::CollisionRobotDistanceField [inline, virtual]
checkOtherCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state1, const moveit::core::RobotState &state2, const CollisionRobot &other_robot, const moveit::core::RobotState &other_state1, const moveit::core::RobotState &other_state2) const collision_detection::CollisionRobotDistanceField [inline, virtual]
checkOtherCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state1, const moveit::core::RobotState &state2, const CollisionRobot &other_robot, const moveit::core::RobotState &other_state1, const moveit::core::RobotState &other_state2, const collision_detection::AllowedCollisionMatrix &acm) const collision_detection::CollisionRobotDistanceField [inline, virtual]
collision_detection::CollisionRobot::checkOtherCollision(const CollisionRequest &req, CollisionResult &res, const robot_state::RobotState &state, const CollisionRobot &other_robot, const robot_state::RobotState &other_state) const =0collision_detection::CollisionRobot [pure virtual]
collision_detection::CollisionRobot::checkOtherCollision(const CollisionRequest &req, CollisionResult &res, const robot_state::RobotState &state, const CollisionRobot &other_robot, const robot_state::RobotState &other_state, const AllowedCollisionMatrix &acm) const =0collision_detection::CollisionRobot [pure virtual]
collision_detection::CollisionRobot::checkOtherCollision(const CollisionRequest &req, CollisionResult &res, const robot_state::RobotState &state1, const robot_state::RobotState &state2, const CollisionRobot &other_robot, const robot_state::RobotState &other_state1, const robot_state::RobotState &other_state2) const =0collision_detection::CollisionRobot [pure virtual]
collision_detection::CollisionRobot::checkOtherCollision(const CollisionRequest &req, CollisionResult &res, const robot_state::RobotState &state1, const robot_state::RobotState &state2, const CollisionRobot &other_robot, const robot_state::RobotState &other_state1, const robot_state::RobotState &other_state2, const AllowedCollisionMatrix &acm) const =0collision_detection::CollisionRobot [pure virtual]
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state) const collision_detection::CollisionRobotDistanceField [virtual]
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, boost::shared_ptr< GroupStateRepresentation > &gsr) const collision_detection::CollisionRobotDistanceField
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix &acm) const collision_detection::CollisionRobotDistanceField [virtual]
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix &acm, boost::shared_ptr< GroupStateRepresentation > &gsr) const collision_detection::CollisionRobotDistanceField
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state1, const moveit::core::RobotState &state2) const collision_detection::CollisionRobotDistanceField [inline, virtual]
checkSelfCollision(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state1, const moveit::core::RobotState &state2, const collision_detection::AllowedCollisionMatrix &acm) const collision_detection::CollisionRobotDistanceField [inline, virtual]
collision_detection::CollisionRobot::checkSelfCollision(const CollisionRequest &req, CollisionResult &res, const robot_state::RobotState &state) const =0collision_detection::CollisionRobot [pure virtual]
collision_detection::CollisionRobot::checkSelfCollision(const CollisionRequest &req, CollisionResult &res, const robot_state::RobotState &state, const AllowedCollisionMatrix &acm) const =0collision_detection::CollisionRobot [pure virtual]
collision_detection::CollisionRobot::checkSelfCollision(const CollisionRequest &req, CollisionResult &res, const robot_state::RobotState &state1, const robot_state::RobotState &state2) const =0collision_detection::CollisionRobot [pure virtual]
collision_detection::CollisionRobot::checkSelfCollision(const CollisionRequest &req, CollisionResult &res, const robot_state::RobotState &state1, const robot_state::RobotState &state2, const AllowedCollisionMatrix &acm) const =0collision_detection::CollisionRobot [pure virtual]
checkSelfCollisionHelper(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm, boost::shared_ptr< GroupStateRepresentation > &gsr) const collision_detection::CollisionRobotDistanceField [protected]
collision_tolerance_collision_detection::CollisionRobotDistanceField [protected]
CollisionRobot(const robot_model::RobotModelConstPtr &model, double padding=0.0, double scale=1.0)collision_detection::CollisionRobot
CollisionRobot(const CollisionRobot &other)collision_detection::CollisionRobot
CollisionRobotDistanceField(const robot_model::RobotModelConstPtr &kmodel)collision_detection::CollisionRobotDistanceField
CollisionRobotDistanceField(const CollisionRobot &col_robot, const Eigen::Vector3d &size, const Eigen::Vector3d &origin, bool use_signed_distance_field, double resolution, double collision_tolerance, double max_propogation_distance, double padding)collision_detection::CollisionRobotDistanceField
CollisionRobotDistanceField(const robot_model::RobotModelConstPtr &kmodel, const std::map< std::string, std::vector< CollisionSphere > > &link_body_decompositions, double size_x=DEFAULT_SIZE_X, double size_y=DEFAULT_SIZE_Y, double size_z=DEFAULT_SIZE_Z, bool use_signed_distance_field=DEFAULT_USE_SIGNED_DISTANCE_FIELD, double resolution=DEFAULT_RESOLUTION, double collision_tolerance=DEFAULT_COLLISION_TOLERANCE, double max_propogation_distance=DEFAULT_MAX_PROPOGATION_DISTANCE, double padding=0.0, double scale=1.0)collision_detection::CollisionRobotDistanceField
CollisionRobotDistanceField(const CollisionRobotDistanceField &other)collision_detection::CollisionRobotDistanceField
CollisionWorldDistanceField classcollision_detection::CollisionRobotDistanceField [friend]
compareCacheEntryToAllowedCollisionMatrix(const boost::shared_ptr< const DistanceFieldCacheEntry > &dfce, const collision_detection::AllowedCollisionMatrix &acm) const collision_detection::CollisionRobotDistanceField [protected]
compareCacheEntryToState(const boost::shared_ptr< const DistanceFieldCacheEntry > &dfce, const moveit::core::RobotState &state) const collision_detection::CollisionRobotDistanceField [protected]
createCollisionModelMarker(const moveit::core::RobotState &state, visualization_msgs::MarkerArray &model_markers) const collision_detection::CollisionRobotDistanceField
distance_field_cache_entry_collision_detection::CollisionRobotDistanceField [protected]
distanceOther(const moveit::core::RobotState &state, const CollisionRobot &other_robot, const moveit::core::RobotState &other_state) const collision_detection::CollisionRobotDistanceField [inline, virtual]
distanceOther(const moveit::core::RobotState &state, const CollisionRobot &other_robot, const moveit::core::RobotState &other_state, const collision_detection::AllowedCollisionMatrix &acm) const collision_detection::CollisionRobotDistanceField [inline, virtual]
collision_detection::CollisionRobot::distanceOther(const robot_state::RobotState &state, const CollisionRobot &other_robot, const robot_state::RobotState &other_state) const =0collision_detection::CollisionRobot [pure virtual]
collision_detection::CollisionRobot::distanceOther(const robot_state::RobotState &state, const CollisionRobot &other_robot, const robot_state::RobotState &other_state, const AllowedCollisionMatrix &acm) const =0collision_detection::CollisionRobot [pure virtual]
distanceSelf(const moveit::core::RobotState &state) const collision_detection::CollisionRobotDistanceField [inline, virtual]
distanceSelf(const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix &acm) const collision_detection::CollisionRobotDistanceField [inline, virtual]
collision_detection::CollisionRobot::distanceSelf(const robot_state::RobotState &state) const =0collision_detection::CollisionRobot [pure virtual]
collision_detection::CollisionRobot::distanceSelf(const robot_state::RobotState &state, const AllowedCollisionMatrix &acm) const =0collision_detection::CollisionRobot [pure virtual]
generateCollisionCheckingStructures(const std::string &group_name, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm, boost::shared_ptr< GroupStateRepresentation > &gsr, bool generate_distance_field) const collision_detection::CollisionRobotDistanceField [protected]
generateDistanceFieldCacheEntry(const std::string &group_name, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm, bool generate_distance_field) const collision_detection::CollisionRobotDistanceField [protected]
getDistanceFieldCacheEntry(const std::string &group_name, const moveit::core::RobotState &state, const collision_detection::AllowedCollisionMatrix *acm) const collision_detection::CollisionRobotDistanceField [protected]
getGroupStateRepresentation(const boost::shared_ptr< const DistanceFieldCacheEntry > &dfce, const moveit::core::RobotState &state, boost::shared_ptr< GroupStateRepresentation > &gsr) const collision_detection::CollisionRobotDistanceField [protected]
getIntraGroupCollisions(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, boost::shared_ptr< GroupStateRepresentation > &gsr) const collision_detection::CollisionRobotDistanceField [protected]
getIntraGroupProximityGradients(boost::shared_ptr< GroupStateRepresentation > &gsr) const collision_detection::CollisionRobotDistanceField [protected]
getLastDistanceFieldEntry() const collision_detection::CollisionRobotDistanceField [inline]
getLinkPadding(const std::string &link_name) const collision_detection::CollisionRobot
getLinkPadding() const collision_detection::CollisionRobot
getLinkScale(const std::string &link_name) const collision_detection::CollisionRobot
getLinkScale() const collision_detection::CollisionRobot
getPadding(std::vector< moveit_msgs::LinkPadding > &padding) const collision_detection::CollisionRobot
getPosedLinkBodyPointDecomposition(const moveit::core::LinkModel *ls) const collision_detection::CollisionRobotDistanceField [protected]
getPosedLinkBodySphereDecomposition(const moveit::core::LinkModel *ls, unsigned int ind) const collision_detection::CollisionRobotDistanceField [protected]
getRobotModel() const collision_detection::CollisionRobot
getScale(std::vector< moveit_msgs::LinkScale > &scale) const collision_detection::CollisionRobot
getSelfCollisions(const collision_detection::CollisionRequest &req, collision_detection::CollisionResult &res, boost::shared_ptr< GroupStateRepresentation > &gsr) const collision_detection::CollisionRobotDistanceField [protected]
getSelfProximityGradients(boost::shared_ptr< GroupStateRepresentation > &gsr) const collision_detection::CollisionRobotDistanceField [protected]
in_group_update_map_collision_detection::CollisionRobotDistanceField [protected]
initialize(const std::map< std::string, std::vector< CollisionSphere > > &link_body_decompositions, const Eigen::Vector3d &size, const Eigen::Vector3d &origin, bool use_signed_distance_field, double resolution, double collision_tolerance, double max_propogation_distance)collision_detection::CollisionRobotDistanceField
link_body_decomposition_index_map_collision_detection::CollisionRobotDistanceField [protected]
link_body_decomposition_vector_collision_detection::CollisionRobotDistanceField [protected]
link_padding_collision_detection::CollisionRobot [protected]
link_scale_collision_detection::CollisionRobot [protected]
max_propogation_distance_collision_detection::CollisionRobotDistanceField [protected]
origin_collision_detection::CollisionRobotDistanceField [protected]
planning_scene_collision_detection::CollisionRobotDistanceField [protected]
pregenerated_group_state_representation_map_collision_detection::CollisionRobotDistanceField [protected]
resolution_collision_detection::CollisionRobotDistanceField [protected]
robot_model_collision_detection::CollisionRobot [protected]
setLinkPadding(const std::string &link_name, double padding)collision_detection::CollisionRobot
setLinkPadding(const std::map< std::string, double > &padding)collision_detection::CollisionRobot
setLinkScale(const std::string &link_name, double scale)collision_detection::CollisionRobot
setLinkScale(const std::map< std::string, double > &scale)collision_detection::CollisionRobot
setPadding(double padding)collision_detection::CollisionRobot
setPadding(const std::vector< moveit_msgs::LinkPadding > &padding)collision_detection::CollisionRobot
setScale(double scale)collision_detection::CollisionRobot
setScale(const std::vector< moveit_msgs::LinkScale > &scale)collision_detection::CollisionRobot
size_collision_detection::CollisionRobotDistanceField [protected]
update_cache_lock_collision_detection::CollisionRobotDistanceField [mutable, protected]
updatedPaddingOrScaling(const std::vector< std::string > &links)collision_detection::CollisionRobotDistanceField [inline, protected, virtual]
updateGroupStateRepresentationState(const moveit::core::RobotState &state, boost::shared_ptr< GroupStateRepresentation > &gsr) const collision_detection::CollisionRobotDistanceField [protected]
use_signed_distance_field_collision_detection::CollisionRobotDistanceField [protected]
~CollisionRobot()collision_detection::CollisionRobot [virtual]


moveit_experimental
Author(s): Ioan Sucan , Sachin Chitta , Acorn Pooley , Jorge Nicho
autogenerated on Wed Jun 19 2019 19:24:03