This is the complete list of members for
Leap::Matrix, including all inherited members.
__eq__ | Leap::Matrix | |
__getattr__ | Leap::Matrix | [private, static] |
__imul__ | Leap::Matrix | |
__init__ | Leap::Matrix | |
__mul__ | Leap::Matrix | |
__ne__ | Leap::Matrix | |
__repr__ | Leap::Matrix | [private, static] |
__setattr__ | Leap::Matrix | [private, static] |
__str__ | Leap::Matrix | |
__swig_destroy__ | Leap::Matrix | [private, static] |
__swig_getmethods__ | Leap::Matrix | [private, static] |
__swig_setmethods__ | Leap::Matrix | [private, static] |
identity() | Leap::Matrix | [inline, static] |
Matrix() | Leap::Matrix | [inline] |
Matrix(const Matrix &other) | Leap::Matrix | [inline] |
Matrix(const Vector &_xBasis, const Vector &_yBasis, const Vector &_zBasis) | Leap::Matrix | [inline] |
Matrix(const Vector &_xBasis, const Vector &_yBasis, const Vector &_zBasis, const Vector &_origin) | Leap::Matrix | [inline] |
Matrix(const Vector &axis, float angleRadians) | Leap::Matrix | [inline] |
Matrix(const Vector &axis, float angleRadians, const Vector &translation) | Leap::Matrix | [inline] |
operator!=(const Matrix &other) const | Leap::Matrix | [inline] |
operator*(const Matrix &other) const | Leap::Matrix | [inline] |
operator*=(const Matrix &other) | Leap::Matrix | [inline] |
operator<<(std::ostream &out, const Matrix &matrix) | Leap::Matrix | [friend] |
operator==(const Matrix &other) const | Leap::Matrix | [inline] |
origin | Leap::Matrix | |
origin | Leap::Matrix | [static] |
rigid_inverse | Leap::Matrix | |
rigidInverse() const | Leap::Matrix | [inline] |
set_rotation | Leap::Matrix | |
setRotation(const Vector &axis, float angleRadians) | Leap::Matrix | [inline] |
this | Leap::Matrix | |
to_array_3x3 | Leap::Matrix | |
to_array_4x4 | Leap::Matrix | |
toArray3x3(T *output) const | Leap::Matrix | [inline] |
toArray3x3() const | Leap::Matrix | [inline] |
toArray4x4(T *output) const | Leap::Matrix | [inline] |
toArray4x4() const | Leap::Matrix | [inline] |
toMatrix3x3() const | Leap::Matrix | [inline] |
toMatrix4x4() const | Leap::Matrix | [inline] |
toString() const | Leap::Matrix | [inline] |
transform_direction | Leap::Matrix | |
transform_point | Leap::Matrix | |
transformDirection(const Vector &in) const | Leap::Matrix | [inline] |
transformPoint(const Vector &in) const | Leap::Matrix | [inline] |
x_basis | Leap::Matrix | [static] |
xBasis | Leap::Matrix | |
y_basis | Leap::Matrix | [static] |
yBasis | Leap::Matrix | |
z_basis | Leap::Matrix | [static] |
zBasis | Leap::Matrix | |