| m_camera | MyEventReceiver | [private] |
| m_eye | MyEventReceiver | [private] |
| m_mouse | MyEventReceiver | [private] |
| m_pan | MyEventReceiver | [private] |
| m_radius | MyEventReceiver | [private] |
| m_tilt | MyEventReceiver | [private] |
| MyEventReceiver(ICameraSceneNode *i_camera, double i_radius=3.0) | MyEventReceiver | [inline] |
| OnEvent(const SEvent &event) | MyEventReceiver | [inline, virtual] |
| updateEye() | MyEventReceiver | [inline, private] |