#include "cartographer/io/submap_painter.h"
#include "cartographer/mapping/2d/submap_2d.h"
#include "cartographer/mapping/3d/submap_3d.h"
Go to the source code of this file.
Namespaces | |
namespace | cartographer |
namespace | cartographer::io |
Functions | |
void | cartographer::io::DeserializeAndFillSubmapSlices (ProtoStreamDeserializer *deserializer, std::map< mapping::SubmapId, SubmapSlice > *submap_slices, mapping::ValueConversionTables *conversion_tables) |
UniqueCairoSurfacePtr | cartographer::io::DrawTexture (const std::vector< char > &intensity, const std::vector< char > &alpha, const int width, const int height, std::vector< uint32_t > *const cairo_data) |
void | cartographer::io::FillSubmapSlice (const ::cartographer::transform::Rigid3d &global_submap_pose, const ::cartographer::mapping::proto::Submap &proto, SubmapSlice *const submap_slice, mapping::ValueConversionTables *conversion_tables) |
PaintSubmapSlicesResult | cartographer::io::PaintSubmapSlices (const std::map<::cartographer::mapping::SubmapId, SubmapSlice > &submaps, const double resolution) |
SubmapTexture::Pixels | cartographer::io::UnpackTextureData (const std::string &compressed_cells, const int width, const int height) |