00001 // **************************************************************************** 00002 // This file is part of the Integrating Vision Toolkit (IVT). 00003 // 00004 // The IVT is maintained by the Karlsruhe Institute of Technology (KIT) 00005 // (www.kit.edu) in cooperation with the company Keyetech (www.keyetech.de). 00006 // 00007 // Copyright (C) 2014 Karlsruhe Institute of Technology (KIT). 00008 // All rights reserved. 00009 // 00010 // Redistribution and use in source and binary forms, with or without 00011 // modification, are permitted provided that the following conditions are met: 00012 // 00013 // 1. Redistributions of source code must retain the above copyright 00014 // notice, this list of conditions and the following disclaimer. 00015 // 00016 // 2. Redistributions in binary form must reproduce the above copyright 00017 // notice, this list of conditions and the following disclaimer in the 00018 // documentation and/or other materials provided with the distribution. 00019 // 00020 // 3. Neither the name of the KIT nor the names of its contributors may be 00021 // used to endorse or promote products derived from this software 00022 // without specific prior written permission. 00023 // 00024 // THIS SOFTWARE IS PROVIDED BY THE KIT AND CONTRIBUTORS “AS IS” AND ANY 00025 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 00026 // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 00027 // DISCLAIMED. IN NO EVENT SHALL THE KIT OR CONTRIBUTORS BE LIABLE FOR ANY 00028 // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 00029 // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00030 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 00031 // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00032 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 00033 // THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00034 // **************************************************************************** 00035 // **************************************************************************** 00036 // Filename: FloatImage.cpp 00037 // Author: Jan Issac 00038 // Date: 2011 00039 // **************************************************************************** 00040 00041 00042 // **************************************************************************** 00043 // Includes 00044 // **************************************************************************** 00045 00046 #include <new> // for explicitly using correct new/delete operators on VC DSPs 00047 00048 #include "FloatImage.h" 00049 #include "ByteImage.h" 00050 #include "Image/ImageProcessor.h" 00051 00052 #include "Helpers/helpers.h" 00053 00054 #include <string.h> 00055 #include <stdio.h> 00056 #include <stdlib.h> 00057 #include <ctype.h> 00058 00059 00060 00061 00062 // **************************************************************************** 00063 // Defines 00064 // **************************************************************************** 00065 00066 // **************************************************************************** 00067 // Constructors / Destructor 00068 // **************************************************************************** 00069 00070 CFloatImage::CFloatImage() 00071 { 00072 width = 0; 00073 height = 0; 00074 bytesPerPixel = 0; 00075 pixels = 0; 00076 numberOfChannels = 1; 00077 m_bOwnMemory = false; 00078 } 00079 00080 CFloatImage::CFloatImage(int nImageWidth, int nImageHeight, int nNumberOfChannels, bool bHeaderOnly) 00081 { 00082 bytesPerPixel = nNumberOfChannels * sizeof(float); 00083 00084 width = nImageWidth; 00085 height = nImageHeight; 00086 numberOfChannels = nNumberOfChannels; 00087 00088 if (bHeaderOnly) 00089 { 00090 pixels = 0; 00091 m_bOwnMemory = false; 00092 } 00093 else 00094 { 00095 pixels = new float[width * height * numberOfChannels]; 00096 m_bOwnMemory = true; 00097 } 00098 } 00099 00100 CFloatImage::CFloatImage(const CFloatImage &image, bool bHeaderOnly) 00101 { 00102 width = image.width; 00103 height = image.height; 00104 bytesPerPixel = image.bytesPerPixel; 00105 numberOfChannels = image.numberOfChannels; 00106 00107 if (bHeaderOnly) 00108 { 00109 pixels = 0; 00110 m_bOwnMemory = false; 00111 } 00112 else 00113 { 00114 pixels = new float[width * height * numberOfChannels]; 00115 m_bOwnMemory = true; 00116 } 00117 } 00118 00119 CFloatImage::CFloatImage(const CFloatImage *pImage, bool bHeaderOnly) 00120 { 00121 width = pImage->width; 00122 height = pImage->height; 00123 bytesPerPixel = pImage->bytesPerPixel; 00124 numberOfChannels = pImage->numberOfChannels; 00125 00126 if (bHeaderOnly) 00127 { 00128 pixels = 0; 00129 m_bOwnMemory = false; 00130 } 00131 else 00132 { 00133 pixels = new float[width * height * numberOfChannels]; 00134 m_bOwnMemory = true; 00135 } 00136 } 00137 00138 CFloatImage::~CFloatImage() 00139 { 00140 FreeMemory(); 00141 } 00142 00143 00144 // **************************************************************************** 00145 // Methods 00146 // **************************************************************************** 00147 00148 void CFloatImage::FreeMemory() 00149 { 00150 if (pixels) 00151 { 00152 if (m_bOwnMemory) 00153 delete [] pixels; 00154 00155 pixels = 0; 00156 m_bOwnMemory = false; 00157 } 00158 } 00159 00160 bool CFloatImage::IsCompatible(const CFloatImage *pImage) const 00161 { 00162 return width == pImage->width && height == pImage->height && numberOfChannels == pImage->numberOfChannels; 00163 } 00164 00165 00166 bool CFloatImage::LoadFromFile(const char *pFileName) 00167 { 00168 // first free memory, in any case 00169 FreeMemory(); 00170 00171 CByteImage im; 00172 if (im.LoadFromFile(pFileName)) 00173 { 00174 switch(im.type) 00175 { 00176 case CByteImage::eGrayScale: 00177 numberOfChannels = 1; 00178 break; 00179 case CByteImage::eRGB24: 00180 numberOfChannels = 3; 00181 break; 00182 case CByteImage::eRGB24Split: 00183 printf("error: CByteImage::eRGB24Split to 3-Channel CFloatImage not supported."); 00184 return false; 00185 } 00186 00187 width = im.width; 00188 height = im.height; 00189 pixels = new float[width * height * numberOfChannels]; 00190 m_bOwnMemory = true; 00191 00192 ImageProcessor::ConvertImage(&im, this); 00193 return true; 00194 } 00195 00196 return false; 00197 } 00198 00199 00200 bool CFloatImage::SaveToFile(const char *pFileName) const 00201 { 00202 CByteImage::ImageType imType; 00203 00204 switch(numberOfChannels) 00205 { 00206 case 1: 00207 imType = CByteImage::eGrayScale; 00208 break; 00209 case 3: 00210 imType = CByteImage::eRGB24; 00211 break; 00212 } 00213 00214 CByteImage im(width, height, imType); 00215 00216 ImageProcessor::ConvertImage(this, &im); 00217 00218 return im.SaveToFile(pFileName); 00219 }