ShootingMethod Member List
This is the complete list of members for ShootingMethod, including all inherited members.
addLogRecord(LogRecord &_record)AlgorithmicBase [inline]
addOption(OptionsName name, int value)AlgorithmicBase [inline]
addOption(OptionsName name, double value)AlgorithmicBase [inline]
addOption(uint idx, OptionsName name, int value)AlgorithmicBase [inline]
addOption(uint idx, OptionsName name, double value)AlgorithmicBase [inline]
addOptionsList()AlgorithmicBase
addStage(const DynamicSystem &dynamicSystem_, const Grid &stageIntervals, const IntegratorType &integratorType_=INT_UNKNOWN)ShootingMethod [virtual]
addTransition(const Transition &transition_)ShootingMethod [virtual]
AlgorithmicBase()AlgorithmicBase
AlgorithmicBase(UserInteraction *_userInteraction)AlgorithmicBase
AlgorithmicBase(const AlgorithmicBase &rhs)AlgorithmicBase
allocateIntegrator(uint idx, IntegratorType type_)ShootingMethod [protected]
breakPointsShootingMethod [protected]
bSeedDynamicDiscretization [protected]
clear()ShootingMethod [virtual]
clone() const ShootingMethod [virtual]
copy(const ShootingMethod &arg)ShootingMethod [protected]
DynamicDiscretization::copy(const DynamicDiscretization &rhs)DynamicDiscretization [protected]
dBackwardDynamicDiscretization [protected]
deleteAll()ShootingMethod [protected]
deleteAllSeeds()ShootingMethod [virtual]
dForwardDynamicDiscretization [protected]
differentiateBackward(const int &idx, const DMatrix &seed, DMatrix &Gx, DMatrix &Gp, DMatrix &Gu, DMatrix &Gw)ShootingMethod [protected]
differentiateForward(const int &idx, const DMatrix &dX, const DMatrix &dP, const DMatrix &dU, const DMatrix &dW, DMatrix &D)ShootingMethod [protected]
differentiateForwardBackward(const int &idx, const DMatrix &dX, const DMatrix &dP, const DMatrix &dU, const DMatrix &dW, const DMatrix &seed, DMatrix &D, DMatrix &ddX, DMatrix &ddP, DMatrix &ddU, DMatrix &ddW)ShootingMethod [protected]
DynamicDiscretization()DynamicDiscretization
DynamicDiscretization(UserInteraction *_userInteraction)DynamicDiscretization
DynamicDiscretization(const DynamicDiscretization &rhs)DynamicDiscretization
evaluate(OCPiterate &iter)ShootingMethod [virtual]
evaluateSensitivities()ShootingMethod [virtual]
evaluateSensitivities(const BlockMatrix &seed, BlockMatrix &hessian)ShootingMethod [virtual]
evaluateSensitivitiesLifted()ShootingMethod [virtual]
freezeTrajDynamicDiscretization [protected]
get(OptionsName name, int &value) const AlgorithmicBase [inline]
get(OptionsName name, double &value) const AlgorithmicBase [inline]
get(OptionsName name, std::string &value) const AlgorithmicBase [inline]
get(uint idx, OptionsName name, int &value) const AlgorithmicBase [inline]
get(uint idx, OptionsName name, double &value) const AlgorithmicBase [inline]
getAll(LogName _name, MatrixVariablesGrid &values) const AlgorithmicBase [inline]
getBackwardSensitivities(BlockMatrix &D) const DynamicDiscretization [virtual]
getFirst(LogName _name, DMatrix &firstValue) const AlgorithmicBase [inline]
getFirst(LogName _name, VariablesGrid &firstValue) const AlgorithmicBase [inline]
getForwardSensitivities(BlockMatrix &D) const DynamicDiscretization [virtual]
getLast(LogName _name, DMatrix &lastValue) const AlgorithmicBase [inline]
getLast(LogName _name, VariablesGrid &lastValue) const AlgorithmicBase [inline]
getNumberOfIntervals() const DynamicDiscretization [inline]
getNumEvaluationPoints() const DynamicDiscretization [protected]
getOptions(uint idx) const AlgorithmicBase
getResiduum(BlockMatrix &residuum_) const DynamicDiscretization [virtual]
haveOptionsChanged() const AlgorithmicBase [inline]
haveOptionsChanged(uint idx) const AlgorithmicBase [inline]
initializeVariables()DynamicDiscretization [protected]
integratorShootingMethod [protected]
isAffine() const ShootingMethod [virtual]
logTrajectory(const OCPiterate &iter)ShootingMethod [protected]
NDynamicDiscretization [protected]
naDynamicDiscretization [protected]
npDynamicDiscretization [protected]
nuDynamicDiscretization [protected]
nwDynamicDiscretization [protected]
nxDynamicDiscretization [protected]
operator=(const ShootingMethod &rhs)ShootingMethod
DynamicDiscretization::operator=(const DynamicDiscretization &rhs)DynamicDiscretization
AlgorithmicBase::operator=(const AlgorithmicBase &rhs)AlgorithmicBase
outputLoggingIdxAlgorithmicBase [protected]
plot(PlotFrequency _frequency=PLOT_IN_ANY_CASE)AlgorithmicBase [inline]
printLevelDynamicDiscretization [protected]
printLogRecord(std::ostream &_stream, int idx, LogPrintMode _mode=PRINT_ITEM_BY_ITEM) const AlgorithmicBase [inline]
pSeedDynamicDiscretization [protected]
replot(PlotFrequency _frequency=PLOT_IN_ANY_CASE)AlgorithmicBase [inline]
rescale(VariablesGrid *trajectory, double tEndNew, double newIntervalLength) const ShootingMethod [protected]
residuumDynamicDiscretization [protected]
set(OptionsName name, int value)AlgorithmicBase
set(OptionsName name, double value)AlgorithmicBase
set(OptionsName name, const std::string &value)AlgorithmicBase
set(uint idx, OptionsName name, int value)AlgorithmicBase
set(uint idx, OptionsName name, double value)AlgorithmicBase
setAll(LogName _name, const MatrixVariablesGrid &values)AlgorithmicBase [inline]
setBackwardSeed(const BlockMatrix &seed)DynamicDiscretization [virtual]
setForwardSeed(const BlockMatrix &xSeed_, const BlockMatrix &pSeed_, const BlockMatrix &uSeed_, const BlockMatrix &wSeed_)DynamicDiscretization [virtual]
setLast(LogName _name, int lastValue, double time=-INFTY)AlgorithmicBase [inline]
setLast(LogName _name, double lastValue, double time=-INFTY)AlgorithmicBase [inline]
setLast(LogName _name, const DVector &lastValue, double time=-INFTY)AlgorithmicBase [inline]
setLast(LogName _name, const DMatrix &lastValue, double time=-INFTY)AlgorithmicBase [inline]
setLast(LogName _name, const VariablesGrid &lastValue, double time=-INFTY)AlgorithmicBase [inline]
setOptions(const Options &arg)AlgorithmicBase
setOptions(uint idx, const Options &arg)AlgorithmicBase
setUnitBackwardSeed()DynamicDiscretization [virtual]
setUnitForwardSeed()DynamicDiscretization [virtual]
setupLogging()DynamicDiscretization [protected, virtual]
setupOptions()DynamicDiscretization [protected, virtual]
ShootingMethod()ShootingMethod
ShootingMethod(UserInteraction *_userInteraction)ShootingMethod
ShootingMethod(const ShootingMethod &rhs)ShootingMethod
unfreeze()ShootingMethod [virtual]
unionGridDynamicDiscretization [protected]
update(DMatrix &G, const DMatrix &A, const DMatrix &B)ShootingMethod [protected]
uSeedDynamicDiscretization [protected]
useModuleStandaloneAlgorithmicBase [protected]
userInteractionAlgorithmicBase [protected]
wSeedDynamicDiscretization [protected]
xSeedDynamicDiscretization [protected]
~AlgorithmicBase()AlgorithmicBase [virtual]
~DynamicDiscretization()DynamicDiscretization [virtual]
~ShootingMethod()ShootingMethod [virtual]


acado
Author(s): Milan Vukov, Rien Quirynen
autogenerated on Sat Jun 8 2019 19:40:25