Go to the documentation of this file.00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013 #ifndef SIMULATEDIAUV_H_
00014 #define SIMULATEDIAUV_H_
00015
00016 #include "osgOceanScene.h"
00017 #include "URDFRobot.h"
00018 #include "VirtualCamera.h"
00019 #include "ConfigXMLParser.h"
00020 #include "VirtualRangeSensor.h"
00021 #include "VirtualSLSProjector.h"
00022 #include "ObjectPicker.h"
00023 #include "InertialMeasurementUnit.h"
00024 #include "PressureSensor.h"
00025 #include "GPSSensor.h"
00026 #include "DVLSensor.h"
00027 #include "MultibeamSensor.h"
00028
00029 class SceneBuilder;
00030
00031
00032 class SimulatedIAUV
00033 {
00034 public:
00035 std::vector<VirtualCamera> camview;
00036 std::vector<VirtualRangeSensor> range_sensors;
00037 std::vector<VirtualSLSProjector> sls_projectors;
00038 std::vector<ObjectPicker> object_pickers;
00039 std::vector<InertialMeasurementUnit> imus;
00040 std::vector<PressureSensor> pressure_sensors;
00041 std::vector<GPSSensor> gps_sensors;
00042 std::vector<DVLSensor> dvl_sensors;
00043 std::vector<MultibeamSensor> multibeam_sensors;
00044 boost::shared_ptr<SimulatedDevices> devices;
00045
00046 typedef enum
00047 {
00048 ARM5, PA10
00049 } arm_t;
00050
00051 std::string name;
00052 boost::shared_ptr<URDFRobot> urdf;
00053
00054 osg::ref_ptr<osg::MatrixTransform> baseTransform;
00055 osg::Vec3d scale;
00056
00057 SimulatedIAUV(SceneBuilder *oscene, Vehicle vehicle);
00058
00059
00060
00061
00062 void setVehiclePosition(double x, double y, double z, double yaw)
00063 {
00064 setVehiclePosition(x, y, z, 0, 0, yaw);
00065 }
00066 void setVehiclePosition(double x, double y, double z, double roll, double pitch, double yaw);
00067 void setVehiclePosition(double p[6])
00068 {
00069 setVehiclePosition(p[0], p[1], p[2], p[3], p[4], p[5]);
00070 }
00071 void setVehiclePosition(osg::Matrixd m);
00072
00073 unsigned int getNumCams()
00074 {
00075 return camview.size();
00076 }
00077 unsigned int getNumRangeSensors()
00078 {
00079 return range_sensors.size();
00080 }
00081 unsigned int getNumObjectPickers()
00082 {
00083 return object_pickers.size();
00084 }
00085
00086 ~SimulatedIAUV()
00087 {
00088 OSG_DEBUG << "Simulated IAUV destructor" << std::endl;
00089 }
00090 };
00091
00092 #endif