absolute4() const | tf2::tf2Vector4 | [inline] |
closestAxis4() const | tf2::tf2Vector4 | [inline] |
getW() const | tf2::tf2Vector4 | [inline] |
maxAxis4() const | tf2::tf2Vector4 | [inline] |
minAxis4() const | tf2::tf2Vector4 | [inline] |
setValue(const tf2Scalar &x, const tf2Scalar &y, const tf2Scalar &z, const tf2Scalar &w) | tf2::tf2Vector4 | [inline] |
tf2Vector4() | tf2::tf2Vector4 | [inline] |
tf2Vector4(const tf2Scalar &x, const tf2Scalar &y, const tf2Scalar &z, const tf2Scalar &w) | tf2::tf2Vector4 | [inline] |