This is the complete list of members for
ShaderBagGLSL, including all inherited members.
_gaussian_step_num | ShaderBag | |
_param_descriptor_dsize | ShaderBagGLSL | [private] |
_param_descriptor_gtex | ShaderBagGLSL | [private] |
_param_descriptor_size | ShaderBagGLSL | [private] |
_param_dog_texd | ShaderBagGLSL | [private] |
_param_dog_texu | ShaderBagGLSL | [private] |
_param_ftex_width | ShaderBagGLSL | [private] |
_param_genlist_init_bbox | ShaderBagGLSL | [private] |
_param_genlist_start_tex0 | ShaderBagGLSL | [private] |
_param_genlist_step_tex0 | ShaderBagGLSL | [private] |
_param_genvbo_size | ShaderBagGLSL | [private] |
_param_margin_copy_truncate | ShaderBagGLSL | [private] |
_param_orientation_gtex | ShaderBagGLSL | [private] |
_param_orientation_size | ShaderBagGLSL | [private] |
_param_orientation_stex | ShaderBagGLSL | [private] |
CreateGaussianFilters(SiftParam ¶m) | ShaderBag | |
f_gaussian_skip0 | ShaderBag | |
f_gaussian_skip0_v | ShaderBag | |
f_gaussian_skip1 | ShaderBag | |
f_gaussian_step | ShaderBag | |
LoadDescriptorShader() | ShaderBagGLSL | [virtual] |
LoadDescriptorShaderF2() | ShaderBagGLSL | |
LoadDisplayShaders() | ShaderBagGLSL | [virtual] |
LoadDynamicShaders(SiftParam ¶m) | ShaderBag | |
LoadFixedShaders() | ShaderBagGLSL | [virtual] |
LoadGenListShader(int ndoglev, int nlev) | ShaderBagGLSL | [virtual] |
LoadGenListStepShader(int start, int step) | ShaderBagGLSL | [static] |
LoadKeypointShader(float threshold, float edgeTrheshold) | ShaderBagGLSL | [virtual] |
LoadOrientationShader() | ShaderBagGLSL | [virtual] |
s_copy_key | ShaderBag | |
s_debug | ShaderBag | |
s_descriptor_fp | ShaderBag | |
s_display_dog | ShaderBag | |
s_display_gaussian | ShaderBag | |
s_display_grad | ShaderBag | |
s_display_keys | ShaderBag | |
s_dog_pass | ShaderBag | |
s_genlist_end | ShaderBag | |
s_genlist_histo | ShaderBag | |
s_genlist_init_ex | ShaderBag | |
s_genlist_init_tight | ShaderBag | |
s_genlist_start | ShaderBag | |
s_genlist_step | ShaderBag | |
s_grad_pass | ShaderBag | |
s_gray | ShaderBag | |
s_keypoint | ShaderBag | |
s_margin_copy | ShaderBag | |
s_orientation | ShaderBag | |
s_sampling | ShaderBag | |
s_seperate_sp | ShaderBag | |
s_vertex_list | ShaderBag | |
s_zero_pass | ShaderBag | |
SelectInitialSmoothingFilter(int octave_min, SiftParam ¶m) | ShaderBag | |
SetDogTexParam(int texU, int texD) | ShaderBagGLSL | [virtual] |
SetFeatureDescirptorParam(int gtex, int otex, float dwidth, float fwidth, float width, float height, float sigma) | ShaderBagGLSL | [virtual] |
SetFeatureOrientationParam(int gtex, int width, int height, float sigma, int stex=0, float step=1.0f) | ShaderBagGLSL | [virtual] |
SetGenListEndParam(int ktex) | ShaderBag | [inline, virtual] |
SetGenListInitParam(int w, int h) | ShaderBagGLSL | [virtual] |
SetGenListStartParam(float width, int tex0) | ShaderBagGLSL | [virtual] |
SetGenListStepParam(int tex, int tex0) | ShaderBagGLSL | [virtual] |
SetGenVBOParam(float width, float fwidth, float size) | ShaderBagGLSL | [virtual] |
SetGradPassParam(int texP=0) | ShaderBag | [inline, virtual] |
SetMarginCopyParam(int xmax, int ymax) | ShaderBagGLSL | [virtual] |
SetSimpleOrientationInput(int oTex, float sigma, float sigma_step) | ShaderBagGLSL | [virtual] |
ShaderBag() | ShaderBag | |
UnloadProgram() | ShaderBagGLSL | [virtual] |
WriteOrientationCodeToStream(ostream &out) | ShaderBagGLSL | [static] |
~ShaderBag() | ShaderBag | [virtual] |
~ShaderBagGLSL() | ShaderBagGLSL | [inline, virtual] |