Point32.h
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00001 #ifndef _ROS_geometry_msgs_Point32_h
00002 #define _ROS_geometry_msgs_Point32_h
00003 
00004 #include <stdint.h>
00005 #include <string.h>
00006 #include <stdlib.h>
00007 #include "ros/msg.h"
00008 
00009 namespace geometry_msgs
00010 {
00011 
00012   class Point32 : public ros::Msg
00013   {
00014     public:
00015       float x;
00016       float y;
00017       float z;
00018 
00019     virtual int serialize(unsigned char *outbuffer) const
00020     {
00021       int offset = 0;
00022       union {
00023         float real;
00024         uint32_t base;
00025       } u_x;
00026       u_x.real = this->x;
00027       *(outbuffer + offset + 0) = (u_x.base >> (8 * 0)) & 0xFF;
00028       *(outbuffer + offset + 1) = (u_x.base >> (8 * 1)) & 0xFF;
00029       *(outbuffer + offset + 2) = (u_x.base >> (8 * 2)) & 0xFF;
00030       *(outbuffer + offset + 3) = (u_x.base >> (8 * 3)) & 0xFF;
00031       offset += sizeof(this->x);
00032       union {
00033         float real;
00034         uint32_t base;
00035       } u_y;
00036       u_y.real = this->y;
00037       *(outbuffer + offset + 0) = (u_y.base >> (8 * 0)) & 0xFF;
00038       *(outbuffer + offset + 1) = (u_y.base >> (8 * 1)) & 0xFF;
00039       *(outbuffer + offset + 2) = (u_y.base >> (8 * 2)) & 0xFF;
00040       *(outbuffer + offset + 3) = (u_y.base >> (8 * 3)) & 0xFF;
00041       offset += sizeof(this->y);
00042       union {
00043         float real;
00044         uint32_t base;
00045       } u_z;
00046       u_z.real = this->z;
00047       *(outbuffer + offset + 0) = (u_z.base >> (8 * 0)) & 0xFF;
00048       *(outbuffer + offset + 1) = (u_z.base >> (8 * 1)) & 0xFF;
00049       *(outbuffer + offset + 2) = (u_z.base >> (8 * 2)) & 0xFF;
00050       *(outbuffer + offset + 3) = (u_z.base >> (8 * 3)) & 0xFF;
00051       offset += sizeof(this->z);
00052       return offset;
00053     }
00054 
00055     virtual int deserialize(unsigned char *inbuffer)
00056     {
00057       int offset = 0;
00058       union {
00059         float real;
00060         uint32_t base;
00061       } u_x;
00062       u_x.base = 0;
00063       u_x.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
00064       u_x.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
00065       u_x.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
00066       u_x.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
00067       this->x = u_x.real;
00068       offset += sizeof(this->x);
00069       union {
00070         float real;
00071         uint32_t base;
00072       } u_y;
00073       u_y.base = 0;
00074       u_y.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
00075       u_y.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
00076       u_y.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
00077       u_y.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
00078       this->y = u_y.real;
00079       offset += sizeof(this->y);
00080       union {
00081         float real;
00082         uint32_t base;
00083       } u_z;
00084       u_z.base = 0;
00085       u_z.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
00086       u_z.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
00087       u_z.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
00088       u_z.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
00089       this->z = u_z.real;
00090       offset += sizeof(this->z);
00091      return offset;
00092     }
00093 
00094     const char * getType(){ return "geometry_msgs/Point32"; };
00095     const char * getMD5(){ return "cc153912f1453b708d221682bc23d9ac"; };
00096 
00097   };
00098 
00099 }
00100 #endif


ric_mc
Author(s): RoboTiCan
autogenerated on Thu Aug 27 2015 14:39:50