common.hpp
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00001 /*
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00037 
00038 namespace pcl
00039 {
00040   namespace visualization
00041   {
00048     template<typename PointT> void
00049     Camera::cvtWindowCoordinates (const PointT& pt, Eigen::Vector4d& window_cord) const
00050     {
00051       Eigen::Matrix4d proj, view;
00052       this->computeViewMatrix (view);
00053       this->computeProjectionMatrix (proj);
00054       this->cvtWindowCoordinates (pt, window_cord, proj*view);
00055       return;
00056     }
00057 
00058 
00068     template<typename PointT> void
00069     Camera::cvtWindowCoordinates (const PointT& pt, Eigen::Vector4d& window_cord, const Eigen::Matrix4d& composite_mat) const
00070     {
00071       Eigen::Vector4d pte (pt.x, pt.y, pt.z, 1);
00072       window_cord = composite_mat * pte;
00073       window_cord = window_cord/window_cord (3);
00074       window_cord[0] = (window_cord[0]+1.0) / 2.0*window_size[0];
00075       window_cord[1] = (window_cord[1]+1.0) / 2.0*window_size[1];
00076       window_cord[2] = (window_cord[2]+1.0) / 2.0;
00077     }
00078   }
00079 }


pcl
Author(s): Open Perception
autogenerated on Wed Aug 26 2015 15:22:49