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00040 #ifndef PCL_SURFACE_TEXTURE_MAPPING_H_
00041 #define PCL_SURFACE_TEXTURE_MAPPING_H_
00042
00043 #include <pcl/surface/reconstruction.h>
00044 #include <pcl/common/transforms.h>
00045 #include <pcl/TextureMesh.h>
00046
00047
00048 namespace pcl
00049 {
00050 namespace texture_mapping
00051 {
00052
00054 struct Camera
00055 {
00056 Camera () : pose (), focal_length (), height (), width (), texture_file () {}
00057 Eigen::Affine3f pose;
00058 double focal_length;
00059 double height;
00060 double width;
00061 std::string texture_file;
00062
00063 EIGEN_MAKE_ALIGNED_OPERATOR_NEW
00064 };
00065
00068 struct UvIndex
00069 {
00070 UvIndex () : idx_cloud (), idx_face () {}
00071 int idx_cloud;
00072 int idx_face;
00073 };
00074
00075 typedef std::vector<Camera, Eigen::aligned_allocator<Camera> > CameraVector;
00076
00077 }
00078
00083 template<typename PointInT>
00084 class TextureMapping
00085 {
00086 public:
00087
00088 typedef boost::shared_ptr< PointInT > Ptr;
00089 typedef boost::shared_ptr< const PointInT > ConstPtr;
00090
00091 typedef pcl::PointCloud<PointInT> PointCloud;
00092 typedef typename PointCloud::Ptr PointCloudPtr;
00093 typedef typename PointCloud::ConstPtr PointCloudConstPtr;
00094
00095 typedef pcl::octree::OctreePointCloudSearch<PointInT> Octree;
00096 typedef typename Octree::Ptr OctreePtr;
00097 typedef typename Octree::ConstPtr OctreeConstPtr;
00098
00099 typedef pcl::texture_mapping::Camera Camera;
00100 typedef pcl::texture_mapping::UvIndex UvIndex;
00101
00103 TextureMapping () :
00104 f_ (), vector_field_ (), tex_files_ (), tex_material_ ()
00105 {
00106 }
00107
00109 ~TextureMapping ()
00110 {
00111 }
00112
00116 inline void
00117 setF (float f)
00118 {
00119 f_ = f;
00120 }
00121
00127 inline void
00128 setVectorField (float x, float y, float z)
00129 {
00130 vector_field_ = Eigen::Vector3f (x, y, z);
00131
00132 vector_field_ = vector_field_ / std::sqrt (vector_field_.dot (vector_field_));
00133 }
00134
00138 inline void
00139 setTextureFiles (std::vector<std::string> tex_files)
00140 {
00141 tex_files_ = tex_files;
00142 }
00143
00147 inline void
00148 setTextureMaterials (TexMaterial tex_material)
00149 {
00150 tex_material_ = tex_material;
00151 }
00152
00156 void
00157 mapTexture2Mesh (pcl::TextureMesh &tex_mesh);
00158
00162 void
00163 mapTexture2MeshUV (pcl::TextureMesh &tex_mesh);
00164
00171 void
00172 mapMultipleTexturesToMeshUV (pcl::TextureMesh &tex_mesh,
00173 pcl::texture_mapping::CameraVector &cams);
00174
00181 inline bool
00182 getPointUVCoordinates (const pcl::PointXYZ &pt, const Camera &cam, Eigen::Vector2f &UV_coordinates)
00183 {
00184
00185 if (pt.z > 0)
00186 {
00187
00188 double sizeX = cam.width;
00189 double sizeY = cam.height;
00190 double cx = (sizeX) / 2.0;
00191 double cy = (sizeY) / 2.0;
00192
00193 double focal_x = cam.focal_length;
00194 double focal_y = cam.focal_length;
00195
00196
00197 UV_coordinates[0] = static_cast<float> ((focal_x * (pt.x / pt.z) + cx) / sizeX);
00198 UV_coordinates[1] = 1.0f - static_cast<float> (((focal_y * (pt.y / pt.z) + cy) / sizeY));
00199
00200
00201 if (UV_coordinates[0] >= 0.0 && UV_coordinates[0] <= 1.0 && UV_coordinates[1] >= 0.0 && UV_coordinates[1]
00202 <= 1.0)
00203 return (true);
00204 }
00205
00206
00207 UV_coordinates[0] = -1.0;
00208 UV_coordinates[1] = -1.0;
00209 return (false);
00210 }
00211
00217 inline bool
00218 isPointOccluded (const pcl::PointXYZ &pt, const OctreePtr octree);
00219
00227 void
00228 removeOccludedPoints (const PointCloudPtr &input_cloud,
00229 PointCloudPtr &filtered_cloud, const double octree_voxel_size,
00230 std::vector<int> &visible_indices, std::vector<int> &occluded_indices);
00231
00237 void
00238 removeOccludedPoints (const pcl::TextureMesh &tex_mesh, pcl::TextureMesh &cleaned_mesh, const double octree_voxel_size);
00239
00240
00246 void
00247 removeOccludedPoints (const pcl::TextureMesh &tex_mesh, PointCloudPtr &filtered_cloud, const double octree_voxel_size);
00248
00249
00258 int
00259 sortFacesByCamera (pcl::TextureMesh &tex_mesh,
00260 pcl::TextureMesh &sorted_mesh,
00261 const pcl::texture_mapping::CameraVector &cameras,
00262 const double octree_voxel_size, PointCloud &visible_pts);
00263
00274 void
00275 showOcclusions (const PointCloudPtr &input_cloud,
00276 pcl::PointCloud<pcl::PointXYZI>::Ptr &colored_cloud,
00277 const double octree_voxel_size,
00278 const bool show_nb_occlusions = true,
00279 const int max_occlusions = 4);
00280
00291 void
00292 showOcclusions (pcl::TextureMesh &tex_mesh,
00293 pcl::PointCloud<pcl::PointXYZI>::Ptr &colored_cloud,
00294 double octree_voxel_size,
00295 bool show_nb_occlusions = true,
00296 int max_occlusions = 4);
00297
00304 void
00305 textureMeshwithMultipleCameras (pcl::TextureMesh &mesh,
00306 const pcl::texture_mapping::CameraVector &cameras);
00307
00308 protected:
00310 float f_;
00311
00313 Eigen::Vector3f vector_field_;
00314
00316 std::vector<std::string> tex_files_;
00317
00319 TexMaterial tex_material_;
00320
00326 std::vector<Eigen::Vector2f>
00327 mapTexture2Face (const Eigen::Vector3f &p1, const Eigen::Vector3f &p2, const Eigen::Vector3f &p3);
00328
00337 inline void
00338 getTriangleCircumcenterAndSize (const pcl::PointXY &p1, const pcl::PointXY &p2, const pcl::PointXY &p3, pcl::PointXY &circomcenter, double &radius);
00339
00340
00349 inline void
00350 getTriangleCircumcscribedCircleCentroid ( const pcl::PointXY &p1, const pcl::PointXY &p2, const pcl::PointXY &p3, pcl::PointXY &circumcenter, double &radius);
00351
00352
00359 inline bool
00360 getPointUVCoordinates (const pcl::PointXYZ &pt, const Camera &cam, pcl::PointXY &UV_coordinates);
00361
00371 inline bool
00372 isFaceProjected (const Camera &camera,
00373 const pcl::PointXYZ &p1, const pcl::PointXYZ &p2, const pcl::PointXYZ &p3,
00374 pcl::PointXY &proj1, pcl::PointXY &proj2, pcl::PointXY &proj3);
00375
00383 inline bool
00384 checkPointInsideTriangle (const pcl::PointXY &p1, const pcl::PointXY &p2, const pcl::PointXY &p3, const pcl::PointXY &pt);
00385
00387 std::string
00388 getClassName () const
00389 {
00390 return ("TextureMapping");
00391 }
00392
00393 public:
00394 EIGEN_MAKE_ALIGNED_OPERATOR_NEW
00395 };
00396 }
00397
00398 #endif
00399