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00040 #include <algorithm>
00041 #include <GL/gl.h>
00042 #include <pcl/apps/point_cloud_editor/select1DTool.h>
00043 #include <pcl/apps/point_cloud_editor/cloud.h>
00044 #include <pcl/apps/point_cloud_editor/selection.h>
00045 #include <pcl/apps/point_cloud_editor/localTypes.h>
00046
00047 Select1DTool::Select1DTool (SelectionPtr selection_ptr, CloudPtr cloud_ptr)
00048 : selection_ptr_(selection_ptr), cloud_ptr_(cloud_ptr)
00049 {
00050 }
00051
00052 void
00053 Select1DTool::end (int x, int y, BitMask modifiers, BitMask buttons)
00054 {
00055 if (!cloud_ptr_)
00056 return;
00057 if (!(buttons & LEFT))
00058 return;
00059
00060 unsigned int index = 0;
00061 union
00062 {
00063 unsigned char pixel[4];
00064 unsigned int id;
00065 } u;
00066
00067 glPushAttrib(GL_COLOR_BUFFER_BIT | GL_PIXEL_MODE_BIT | GL_HINT_BIT |
00068 GL_LINE_BIT | GL_POINT_BIT);
00069 {
00070 glDisable(GL_POINT_SMOOTH);
00071 glDisable(GL_LINE_SMOOTH);
00072 glDisable( GL_BLEND );
00073 glClearColor(0,0,0,0);
00074 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
00075 GLint viewport[4];
00076 glGetIntegerv(GL_VIEWPORT, viewport);
00077 IncIndex inc(1);
00078 unsigned int *index_arr = new unsigned int[cloud_ptr_->size()];
00079 std::generate_n(index_arr, cloud_ptr_->size(), inc);
00080
00081 glPushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
00082 {
00083 glEnableClientState(GL_COLOR_ARRAY);
00084 glColorPointer(4, GL_UNSIGNED_BYTE, 0, index_arr);
00085 cloud_ptr_->draw(true);
00086 glReadPixels(x, viewport[3] - y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, u.pixel);
00087 }
00088 glPopClientAttrib();
00089 delete [] index_arr;
00090 }
00091 glPopAttrib();
00092
00093 if (!u.id)
00094 return;
00095
00096
00097 index = u.id-1;
00098
00099 if (modifiers & SHFT)
00100 {
00101 selection_ptr_->addIndex(index);
00102 }
00103 else if (modifiers & CTRL)
00104 {
00105 selection_ptr_->removeIndex(index);
00106 }
00107 else
00108 {
00109 selection_ptr_->clear();
00110 selection_ptr_->addIndex(index);
00111 }
00112 cloud_ptr_->setSelection(selection_ptr_);
00113 }