scene_tree.h
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00001 /*
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00036 
00037 #ifndef PCL_MODELER_SCENE_TREE_H_
00038 #define PCL_MODELER_SCENE_TREE_H_
00039 
00040 #include <pcl/apps/modeler/qt.h>
00041 
00042 namespace pcl
00043 {
00044   namespace modeler
00045   {
00046     class CloudMeshItem;
00047     class RenderWindowItem;
00048 
00049     class SceneTree : public QTreeWidget
00050     {
00051       Q_OBJECT
00052 
00053       public:
00054         SceneTree(QWidget * parent = 0);
00055         ~SceneTree();
00056 
00057         virtual QSize
00058         sizeHint() const;
00059 
00060         bool 
00061         openPointCloud(const QString& filename);
00062 
00063         bool 
00064         savePointCloud(const QString& filename);
00065 
00066         void
00067         selectRenderWindowItem(RenderWindowItem* render_window_item);
00068 
00069         void
00070         addTopLevelItem(RenderWindowItem* render_window_item);
00071 
00072       public slots:
00073         // slots for file menu
00074         void 
00075         slotOpenPointCloud();
00076 
00077         void 
00078         slotImportPointCloud();
00079 
00080         void
00081         slotSavePointCloud();
00082 
00083         void
00084         slotClosePointCloud();
00085 
00086         // slots for edit menu
00087         void
00088         slotICPRegistration();
00089         void
00090         slotVoxelGridDownsampleFilter();
00091         void
00092         slotStatisticalOutlierRemovalFilter();
00093         void
00094         slotEstimateNormal();
00095         void
00096         slotPoissonReconstruction();
00097 
00098         // slots for view menu
00099         void
00100         slotCloseRenderWindow();
00101 
00102       signals:
00103         void
00104         fileOpened(const QString& filename);
00105 
00106         void
00107         itemInsertedOrRemoved();
00108 
00109       protected:
00110         virtual void
00111         dropEvent(QDropEvent * event);
00112 
00113         virtual bool
00114         dropMimeData(QTreeWidgetItem * parent, int index, const QMimeData * data, Qt::DropAction action);
00115 
00116       private slots:
00117         void
00118         slotUpdateOnSelectionChange(const QItemSelection& selected, const QItemSelection& deselected);
00119 
00120         void
00121         slotUpdateOnInsertOrRemove();
00122 
00123         void
00124         slotOnItemDoubleClicked(QTreeWidgetItem * item);
00125 
00126       private:
00127         template <class T> QList<T*>
00128         selectedTypeItems() const;
00129 
00130         QList<RenderWindowItem*>
00131         selectedRenderWindowItems() const;
00132 
00133         static void
00134         closePointCloud(const QList<CloudMeshItem*>& items);
00135 
00136         virtual void
00137         contextMenuEvent(QContextMenuEvent *event);
00138     };
00139   }
00140 }
00141 
00142 #include <pcl/apps/modeler/impl/scene_tree.hpp>
00143 
00144 #endif // PCL_MODELER_SCENE_TREE_H_


pcl
Author(s): Open Perception
autogenerated on Wed Aug 26 2015 15:32:48