CloudGenerator class generates a point cloud using some randoom number generator. Generators can be found in and easily extensible. More...
#include <boost/random/uniform_real.hpp>
#include <boost/random/uniform_int.hpp>
#include <boost/random/variate_generator.hpp>
#include <boost/random/normal_distribution.hpp>
#include <boost/random/mersenne_twister.hpp>
#include <pcl/pcl_macros.h>
#include <pcl/common/impl/random.hpp>
Go to the source code of this file.
Classes | |
struct | pcl::common::normal_distribution< T > |
normal distribution More... | |
class | pcl::common::NormalGenerator< T > |
NormalGenerator class generates a random number from a normal distribution specified by (mean, sigma). More... | |
struct | pcl::common::NormalGenerator< T >::Parameters |
struct | pcl::common::UniformGenerator< T >::Parameters |
struct | pcl::common::uniform_distribution< float > |
uniform distribution float specialized More... | |
struct | pcl::common::uniform_distribution< int > |
uniform distribution int specialized More... | |
class | pcl::common::UniformGenerator< T > |
UniformGenerator class generates a random number from range [min, max] at each run picked according to a uniform distribution i.e eaach number within [min, max] has almost the same probability of being drawn. More... | |
Namespaces | |
namespace | pcl |
namespace | pcl::common |
CloudGenerator class generates a point cloud using some randoom number generator. Generators can be found in and easily extensible.
Definition in file random.h.