Classes | Namespaces
random.h File Reference

CloudGenerator class generates a point cloud using some randoom number generator. Generators can be found in and easily extensible. More...

#include <boost/random/uniform_real.hpp>
#include <boost/random/uniform_int.hpp>
#include <boost/random/variate_generator.hpp>
#include <boost/random/normal_distribution.hpp>
#include <boost/random/mersenne_twister.hpp>
#include <pcl/pcl_macros.h>
#include <pcl/common/impl/random.hpp>
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Classes

struct  pcl::common::normal_distribution< T >
 normal distribution More...
class  pcl::common::NormalGenerator< T >
 NormalGenerator class generates a random number from a normal distribution specified by (mean, sigma). More...
struct  pcl::common::NormalGenerator< T >::Parameters
struct  pcl::common::UniformGenerator< T >::Parameters
struct  pcl::common::uniform_distribution< float >
 uniform distribution float specialized More...
struct  pcl::common::uniform_distribution< int >
 uniform distribution int specialized More...
class  pcl::common::UniformGenerator< T >
 UniformGenerator class generates a random number from range [min, max] at each run picked according to a uniform distribution i.e eaach number within [min, max] has almost the same probability of being drawn. More...

Namespaces

namespace  pcl
namespace  pcl::common

Detailed Description

CloudGenerator class generates a point cloud using some randoom number generator. Generators can be found in and easily extensible.

Author:
Nizar Sallem

Definition in file random.h.



pcl
Author(s): Open Perception
autogenerated on Wed Aug 26 2015 15:38:47