, including all inherited members.
bounds_ | pcl::recognition::VoxelStructure< T, REAL > | [protected] |
build(const REAL bounds[6], int num_of_voxels[3]) | pcl::recognition::VoxelStructure< T, REAL > | [inline] |
clear() | pcl::recognition::VoxelStructure< T, REAL > | [inline] |
compute3dId(int linear_id, int id3d[3]) const | pcl::recognition::VoxelStructure< T, REAL > | [inline] |
computeVoxelCenter(const int id3[3], REAL center[3]) const | pcl::recognition::VoxelStructure< T, REAL > | [inline] |
getBounds() const | pcl::recognition::VoxelStructure< T, REAL > | [inline] |
getBounds(REAL b[6]) const | pcl::recognition::VoxelStructure< T, REAL > | [inline] |
getNeighbors(const REAL *p, T **neighs) const | pcl::recognition::VoxelStructure< T, REAL > | [inline] |
getNumberOfVoxels() const | pcl::recognition::VoxelStructure< T, REAL > | [inline] |
getNumberOfVoxelsXYZ() const | pcl::recognition::VoxelStructure< T, REAL > | [inline] |
getVoxel(const REAL p[3]) | pcl::recognition::VoxelStructure< T, REAL > | [inline] |
getVoxel(int x, int y, int z) const | pcl::recognition::VoxelStructure< T, REAL > | [inline] |
getVoxels() const | pcl::recognition::VoxelStructure< T, REAL > | [inline] |
getVoxels() | pcl::recognition::VoxelStructure< T, REAL > | [inline] |
getVoxelSpacing() const | pcl::recognition::VoxelStructure< T, REAL > | [inline] |
min_center_ | pcl::recognition::VoxelStructure< T, REAL > | [protected] |
num_of_voxels_ | pcl::recognition::VoxelStructure< T, REAL > | [protected] |
num_of_voxels_xy_plane_ | pcl::recognition::VoxelStructure< T, REAL > | [protected] |
spacing_ | pcl::recognition::VoxelStructure< T, REAL > | [protected] |
total_num_of_voxels_ | pcl::recognition::VoxelStructure< T, REAL > | [protected] |
voxels_ | pcl::recognition::VoxelStructure< T, REAL > | [protected] |
VoxelStructure() | pcl::recognition::VoxelStructure< T, REAL > | [inline] |
~VoxelStructure() | pcl::recognition::VoxelStructure< T, REAL > | [inline, virtual] |