actors_ | Object | [protected] |
actors_mutex_ | Object | [protected] |
addActor(vtkActor *actor) | Object | |
Geometry(std::string name) | Geometry | [inline, protected] |
getActor() const | Geometry | [inline, virtual] |
getActors() | Object | |
getName() const | Object | |
hasActor(vtkActor *actor) | Object | |
Object(std::string name) | Object | |
removeActor(vtkActor *actor) | Object | |
render(vtkRenderer *renderer) | Object | [virtual] |
setName(std::string name) | Object | |
~Geometry() | Geometry | [inline, virtual] |
~Object() | Object | [inline, virtual] |