#include <iostream>
#include <string>
#include <pcl/visualization/common/common.h>
#include <pcl/outofcore/visualization/camera.h>
#include <pcl/outofcore/visualization/object.h>
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkCameraActor.h>
#include <vtkHull.h>
#include <vtkPlanes.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkSmartPointer.h>