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OVR
Render
SceneView
OVR::Render::SceneView Member List
This is the complete list of members for
OVR::Render::SceneView
, including all inherited members.
AddRef
()
OVR::RefCountImpl
checkInvalidDelete
(RefCountImplCore *)
OVR::RefCountImplCore
[inline, static]
ClearRenderer
()
OVR::Render::Node
[inline, virtual]
GetMatrix
() const
OVR::Render::Node
[inline]
GetOrientation
() const
OVR::Render::Node
[inline]
GetPosition
() const
OVR::Render::Node
[inline]
GetRefCount
() const
OVR::RefCountImplCore
[inline]
GetType
() const
OVR::Render::Node
[inline, virtual]
GetViewMatrix
() const
OVR::Render::SceneView
Move
(Vector3f p)
OVR::Render::Node
[inline]
Node
()
OVR::Render::Node
[inline]
Node_Container
enum value
OVR::Render::Node
Node_Model
enum value
OVR::Render::Node
Node_NonDisplay
enum value
OVR::Render::Node
NodeType
enum name
OVR::Render::Node
operator=
(const RefCountImplCore &)
OVR::RefCountImplCore
[inline]
RefCount
OVR::RefCountImplCore
[protected]
RefCountBase
()
OVR::RefCountBase< Node >
[inline]
RefCountBaseStatImpl
()
OVR::RefCountBaseStatImpl< RefCountImpl >
[inline]
RefCountImplCore
()
OVR::RefCountImplCore
[inline]
Release
()
OVR::RefCountImpl
Render
(const Matrix4f <w, RenderDevice *ren)
OVR::Render::Node
[inline, virtual]
Rotate
(Quatf q)
OVR::Render::Node
[inline]
SetMatrix
(const Matrix4f &m)
OVR::Render::Node
[inline]
SetOrientation
(Quatf q)
OVR::Render::Node
[inline]
SetPosition
(Vector3f p)
OVR::Render::Node
[inline]
~Node
()
OVR::Render::Node
[inline, virtual]
~RefCountImplCore
()
OVR::RefCountImplCore
[virtual]
oculus_sdk
Author(s):
autogenerated on Fri Aug 28 2015 11:53:12