, including all inherited members.
| addParticle(float x, float y, float z, float R=1.0, float G=1.0, float B=1.0) | NDTViz | [inline] |
| addPointCloud(pcl::PointCloud< pcl::PointXYZ > &cloud, double R=1.0, double G=1.0, double B=1.0) | NDTViz | [inline] |
| addScan(Eigen::Vector3d orig, pcl::PointCloud< pcl::PointXYZ > &cloud, double R=1.0, double G=1.0, double B=1.0) | NDTViz | [inline] |
| addTrajectoryPoint(float x, float y, float z, float R=1.0, float G=1.0, float B=1.0) | NDTViz | [inline] |
| clear() | NDTViz | [inline] |
| clearParticles() | NDTViz | [inline] |
| clearTrajectoryPoints() | NDTViz | [inline] |
| displayParticles() | NDTViz | [inline] |
| displayTrajectory() | NDTViz | [inline] |
| gl_ellipsoids | NDTViz | |
| gl_laserlines | NDTViz | |
| gl_particles | NDTViz | |
| gl_pointcloud | NDTViz | |
| gl_points | NDTViz | |
| NDTViz(bool allocate_new_window=true) | NDTViz | [inline] |
| plotLocalConflictNDTMap(lslgeneric::NDTMap *map, pcl::PointCloud< pcl::PointXYZ > &cloud, double resolution, double R=1, double G=0, double B=0, bool heightCoding=false, double maxz=0) | NDTViz | [inline] |
| plotLocalNDTMap(pcl::PointCloud< pcl::PointXYZ > &cloud, double resolution, double R=0, double G=1, double B=0, bool heightCoding=true) | NDTViz | [inline] |
| plotNDTMap(lslgeneric::NDTMap *map, double R=1.0, double G=1.0, double B=1.0, bool heightCoding=false, bool setCameraPos=true) | NDTViz | [inline] |
| plotNDTSAccordingToClass(float occupancy, lslgeneric::NDTMap *map) | NDTViz | [inline] |
| plotNDTSAccordingToCost(float occupancy, double MAX_COST, lslgeneric::NDTMap *map) | NDTViz | [inline] |
| plotNDTSAccordingToOccupancy(float occupancy, lslgeneric::NDTMap *map) | NDTViz | [inline] |
| plotNDTTraversabilityMap(lslgeneric::NDTMap *map) | NDTViz | [inline] |
| repaint() | NDTViz | [inline] |
| setCameraPointing(double x, double y, double z) | NDTViz | [inline] |
| setCameraPointingToPoint(double x, double y, double z) | NDTViz | [inline] |
| startEventLoop() | NDTViz | [inline] |
| win3D | NDTViz | |
| ~NDTViz() | NDTViz | [inline, virtual] |