planning_scene_interface.h
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00034 
00035 /* Author: Ioan Sucan */
00036 
00037 #ifndef MOVEIT_PLANNING_INTERFACE_PLANNING_SCENE_INTERFACE_
00038 #define MOVEIT_PLANNING_INTERFACE_PLANNING_SCENE_INTERFACE_
00039 
00040 #include <moveit/robot_state/robot_state.h>
00041 #include <moveit_msgs/CollisionObject.h>
00042 #include <moveit_msgs/AttachedCollisionObject.h>
00043 
00044 namespace moveit
00045 {
00046 namespace planning_interface
00047 {
00048 
00049 class PlanningSceneInterface
00050 {
00051 public:
00052   PlanningSceneInterface();
00053   ~PlanningSceneInterface();
00054 
00061   std::vector<std::string> getKnownObjectNames(bool with_type = false);
00062 
00065   std::vector<std::string> getKnownObjectNamesInROI(double minx, double miny, double minz, double maxx, double maxy, double maxz, bool with_type, std::vector<std::string> &types);
00066 
00069   std::vector<std::string> getKnownObjectNamesInROI(double minx, double miny, double minz, double maxx, double maxy, double maxz, bool with_type = false)
00070   {
00071     std::vector<std::string> empty_vector_string;
00072     return getKnownObjectNamesInROI(minx, miny, minz, maxx, maxy, maxz, with_type, empty_vector_string);
00073   };
00074 
00075   std::map<std::string, geometry_msgs::Pose> getObjectPoses(const std::vector<std::string> &object_ids);  
00076 
00079   void addCollisionObjects(const std::vector<moveit_msgs::CollisionObject> &collision_objects) const;  
00080 
00082   void removeCollisionObjects(const std::vector<std::string> &object_ids) const;
00083   
00086 private:
00087 
00088   class PlanningSceneInterfaceImpl;
00089   PlanningSceneInterfaceImpl *impl_;
00090 
00091 };
00092 
00093 }
00094 }
00095 
00096 #endif


planning_interface
Author(s): Ioan Sucan
autogenerated on Wed Aug 26 2015 12:44:13