00001 /* 00002 * Copyright (c) 2009, Willow Garage, Inc. 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of the Willow Garage, Inc. nor the names of its 00014 * contributors may be used to endorse or promote products derived from 00015 * this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 /* 00031 * Author: Adam Leeper, Stuart Glaser 00032 */ 00033 00034 #ifndef EIGEN_KDL_CONVERSIONS_H 00035 #define EIGEN_KDL_CONVERSIONS_H 00036 00037 #include <Eigen/Core> 00038 #include <Eigen/Geometry> 00039 00040 #include <kdl/frames.hpp> 00041 00042 namespace tf { 00043 00045 void quaternionKDLToEigen(const KDL::Rotation &k, Eigen::Quaterniond &e); 00046 00048 void quaternionEigenToKDL(const Eigen::Quaterniond &e, KDL::Rotation &k); 00049 00051 void transformKDLToEigen(const KDL::Frame &k, Eigen::Affine3d &e); 00052 00054 void transformEigenToKDL(const Eigen::Affine3d &e, KDL::Frame &k); 00055 00057 void twistKDLToEigen(const KDL::Twist &k, Eigen::Matrix<double, 6, 1> &e); 00058 00060 void twistEigenToKDL(const Eigen::Matrix<double, 6, 1> &e, KDL::Twist &k); 00061 00063 void vectorKDLToEigen(const KDL::Vector &k, Eigen::Matrix<double, 6, 1> &e); 00064 00066 void vectorEigenToKDL(const Eigen::Matrix<double, 3, 1> &e, KDL::Twist &k); 00067 00069 void wrenchKDLToEigen(const KDL::Wrench &k, Eigen::Matrix<double, 6, 1> &e); 00070 00072 void wrenchEigenToKDL(const Eigen::Matrix<double, 6, 1> &e, KDL::Wrench &k); 00073 00074 } // namespace 00075 00076 #endif