tgImageProcessor.h
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00001 
00002 #ifndef _TG_IMAGE_PROCESSOR_H_
00003 #define _TG_IMAGE_PROCESSOR_H_
00004 
00005 #include <blort/TomGine/headers.h>
00006 
00007 #include <blort/TomGine/tgShader.h>
00008 #include <blort/TomGine/tgTexture.h>
00009 #include <blort/TomGine/tgCamera.h>
00010 
00011 namespace TomGine{
00012 
00014 class tgImageProcessor{
00015 private:
00016         unsigned m_width;        // Image width in pixels
00017         unsigned m_height;       // Image height in pixels
00018 
00019         tgShader* m_shadeGauss;         // Fragment shader for blurring image using gaussian filter
00020         tgShader* m_shadeSobel;       // Fragment shader for edge detection with sobel algorithm
00021         tgShader* m_shadeThinning;    // Fragment shader for thinning edges
00022         tgShader* m_shadeSpreading;   // Fragment shader for spreading edges
00023 
00024         TomGine::tgCamera m_cam_ortho, m_cam_ortho_fbo;
00025 
00026         GLuint fbo;
00027         GLuint fbo_tex;
00028         GLuint fbo_tex_depth;
00029         int fbo_res;
00030         int fbo_stage;
00031         bool m_avg_init;
00032         
00033         void drawQuadUpsideDown(float w, float h);
00034         void drawQuad(float w, float h);
00035         bool transform(float i, float j, float *ix, float *iy);
00036         
00037         void init(unsigned width, unsigned height);
00038         
00039         void initFBO(int res);
00040 
00041 public:
00042         tgImageProcessor(       const char *gauss_frag_file,
00043                                                 const char *sobel_frag_file,
00044                                                 const char *thinning_frag_file,
00045                                                 const char *spreading_frag_file,
00046                                                 unsigned img_width, unsigned img_height,
00047                                                 int avg_resolution);
00048         ~tgImageProcessor();
00049         
00050         void initShader(float width, float height);
00051 
00052         // Set functions
00053         void setCamOrtho();
00054         int getWidth(){ return m_width; }
00055         int getHeight(){ return m_height; }
00056 
00057         // Image Processing functions
00058         void flipUpsideDown(const tgTexture& source, tgTexture& result);
00059         void copy(const tgTexture& source, tgTexture& result);
00060         void gauss(const tgTexture& source, tgTexture& result);
00061         void sobel(const tgTexture& source, tgTexture& result, float threshold=0.01, bool normalise=false, bool binary=false);
00062         void sobel(const tgTexture& source, tgTexture& result, tgTexture& mask, float threshold=0.01, bool normalize=false, bool binary=false);
00063         void thinning(const tgTexture& source, tgTexture& result);
00064         void thinning(const tgTexture& source, tgTexture& result, tgTexture& mask);
00065         void spreading(const tgTexture& source, tgTexture& result);
00066         void render(const tgTexture& tex);
00067         
00068         // average computations
00069         void avgActivate();
00070         void avgGet(float *avg, int lvl=0);
00071         void avgDeactivate();
00072         inline int avgGetResolution(){ return fbo_res; }
00073 };
00074 
00075 } // namespace TomGine
00076 
00077 #endif


blort
Author(s): Thomas Mörwald , Michael Zillich , Andreas Richtsfeld , Johann Prankl , Markus Vincze , Bence Magyar
autogenerated on Wed Aug 26 2015 15:24:12