TomGine::tgShader Member List
This is the complete list of members for TomGine::tgShader, including all inherited members.
bind()TomGine::tgShader
dumpVars()TomGine::tgShader
fragmentTomGine::tgShader [private]
getAttribLoc(const char *)TomGine::tgShader
getStatus()TomGine::tgShader
getUniformLoc(const char *)TomGine::tgShader
printInfoLog(GLhandleARB obj, const char *msg,...)TomGine::tgShader
programTomGine::tgShader [private]
setUniform(const char *, int)TomGine::tgShader
setUniform(const char *, unsigned)TomGine::tgShader
setUniform(const char *, int, const int *)TomGine::tgShader
setUniform(const char *, float)TomGine::tgShader
setUniform(const char *, int, const float *)TomGine::tgShader
setUniform(const char *, vec2)TomGine::tgShader
setUniform(const char *var, int n, vec2 *f)TomGine::tgShader
setUniform(const char *, vec3)TomGine::tgShader
setUniform(const char *var, int n, vec3 *f)TomGine::tgShader
setUniform(const char *, vec4)TomGine::tgShader
setUniform(const char *var, int n, vec4 *f)TomGine::tgShader
setUniform(const char *, mat3, bool transpose=false)TomGine::tgShader
setUniform(const char *var, int n, mat3 *f, bool transpose)TomGine::tgShader
setUniform(const char *, mat4, bool transpose=false)TomGine::tgShader
setUniform(const char *var, int n, mat4 *f, bool transpose)TomGine::tgShader
tgShader(const char *vertex_file=NULL, const char *fragment_file=NULL, const char *header=NULL)TomGine::tgShader
unbind()TomGine::tgShader
vertexTomGine::tgShader [private]
~tgShader()TomGine::tgShader


blort
Author(s): Thomas Mörwald , Michael Zillich , Andreas Richtsfeld , Johann Prankl , Markus Vincze , Bence Magyar
autogenerated on Wed Aug 26 2015 15:24:13