This is the complete list of members for
TomGine::tgCollission, including all inherited members.
GetNormal(const vec3 &v1, const vec3 &v2, const vec3 &v3) | TomGine::tgCollission | [static] |
IntersectModels(const tgModel &m1, const tgModel &m2, const tgPose &p1, const tgPose &p2) | TomGine::tgCollission | [static] |
IntersectModels(const tgRenderModel &m1, const tgRenderModel &m2) | TomGine::tgCollission | [static] |
IntersectRayModel(std::vector< vec3 > &pl, std::vector< vec3 > &nl, std::vector< double > &zl, const tgRay &ray, const tgModel &model) | TomGine::tgCollission | [static] |
IntersectRayTriangle(vec3 &p, vec3 &n, double &z, const tgRay &ray, const vec3 &t1, const vec3 &t2, const vec3 &t3) | TomGine::tgCollission | [static] |
PointInTriangle(const vec3 &p, const vec3 &t1, const vec3 &t2, const vec3 &t3) | TomGine::tgCollission | [static] |
PointOnSameSide(const vec3 &p1, const vec3 &p2, const vec3 &a, const vec3 &b) | TomGine::tgCollission | [static] |