Definitions.hh
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00001 
00004 #ifndef P_DEFINITIONS_HH
00005 #define P_DEFINITIONS_HH
00006 
00007 #pragma once
00008 
00009 #include <blort/Recognizer3D/PNamespace.hh>
00010 
00011 //for debugging
00012 //#define DEBUG
00013 
00014 #define NUM_THREADS 2
00015 
00016 
00017 
00018 namespace P
00019 {
00020 
00021 class Def
00022 {
00023 public:
00024   static const int DO_MAX_RANSAC_TRIALS;
00025   static const int DO_MATCHER;     //0 = use match second nearest match, 1=threshold, 2=gpu
00026   static const float DO_MIN_DESC_DIST;          // descriptor distance for object detection 
00027   static const double DO_RANSAC_ETA0;         //failure probability
00028   static const double DO_RANSAC_INL_DIST; //1.;
00029   static const float DO_CLUSTER_SIGMA_THR;         // cluster threshold for codebook
00030   static const double DO_TIME_MEAN;
00031   static const double DISTANCE_RATIO;   // least squares is only accepted if pose does not change very much
00032 };
00033 
00034 }
00035 #endif


blort
Author(s): Thomas Mörwald , Michael Zillich , Andreas Richtsfeld , Johann Prankl , Markus Vincze , Bence Magyar
autogenerated on Wed Aug 26 2015 15:24:12