Definitions.cc
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00001 
00005 #include <blort/Recognizer3D/Definitions.hh>
00006 
00007 using namespace P;
00008 
00009 const int               Def::DO_MAX_RANSAC_TRIALS  = 200; //= 500; //= 1000;
00010 const int               Def::DO_MATCHER = 2;     //0 = use match second nearest match, 1=threshold, 2=gpu
00011 const float             Def::DO_MIN_DESC_DIST = 8.;          // descriptor distance for object detection 
00012 const double    Def::DO_RANSAC_ETA0 = 0.01;         //failure probability
00013 const double    Def::DO_RANSAC_INL_DIST = 2; //1.;
00014 const float             Def::DO_CLUSTER_SIGMA_THR=0.2;         // cluster threshold for codebook
00015 const double    Def::DO_TIME_MEAN = 5.;
00016 const double    Def::DISTANCE_RATIO = 1.;   // least squares is only accepted if pose does not change very much
00017 


blort
Author(s): Thomas Mörwald , Michael Zillich , Andreas Richtsfeld , Johann Prankl , Markus Vincze , Bence Magyar
autogenerated on Wed Aug 26 2015 15:24:12