plane_polygon.cpp
Go to the documentation of this file.
00001 /******************************************************************************
00002  * \file
00003  *
00004  * $Id: PlanePolygon.cpp 676 2012-04-19 18:32:07Z xlokaj03 $
00005  *
00006  * Copyright (C) Brno University of Technology
00007  *
00008  * This file is part of software developed by Robo@FIT group.
00009  *
00010  * Author: Tomas Lokaj (xlokaj03@stud.fit.vutbr.cz)
00011  * Supervised by: Michal Spanel (spanel@fit.vutbr.cz)
00012  * Date: 02/04/2012
00013  *
00014  * This file is free software: you can redistribute it and/or modify
00015  * it under the terms of the GNU Lesser General Public License as published by
00016  * the Free Software Foundation, either version 3 of the License, or
00017  * (at your option) any later version.
00018  *
00019  * This file is distributed in the hope that it will be useful,
00020  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00021  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00022  * GNU Lesser General Public License for more details.
00023  *
00024  * You should have received a copy of the GNU Lesser General Public License
00025  * along with this file.  If not, see <http://www.gnu.org/licenses/>.
00026  */
00027 
00028 #include <srs_interaction_primitives/plane_polygon.h>
00029 
00030 using namespace std;
00031 using namespace interactive_markers;
00032 using namespace visualization_msgs;
00033 using namespace geometry_msgs;
00034 using namespace std_msgs;
00035 
00036 
00037 namespace srs_interaction_primitives
00038 {
00039 
00040 PlanePolygon::PlanePolygon(InteractiveMarkerServerPtr server, string frame_id, string name) :
00041   Plane(server, frame_id, name)
00042 {
00043   setPrimitiveType(srs_interaction_primitives::PrimitiveType::PLANE_POLYGON);
00044 }
00045 
00046 void PlanePolygon::create()
00047 {
00048   if (polygon_.points.size() == 0)
00049   {
00050     ROS_WARN("Empty polygon!");
00051     return;
00052   }
00053 
00054   clearObject();
00055 
00056   Point p, max, min;
00057   max.x = max.y = max.z = -9999999.0;
00058   min.x = min.y = min.z = 9999999.0;
00059 
00060   object_.header.frame_id = frame_id_;
00061   object_.name = name_;
00062 //  object_.description = name_ + " plane";
00063 
00064   polygon_mesh_.type = Marker::LINE_STRIP;
00065   polygon_mesh_.color = color_;
00066   polygon_mesh_.color.a = 1;
00067   polygon_mesh_.header.frame_id = frame_id_;
00068   polygon_mesh_.scale.x = LINE_WIDTH;
00069 
00070   Point center;
00071   center.x = 0.0;
00072   center.y = 0.0;
00073   center.z = 0.0;
00074 
00075   for (unsigned int i = 0; i < polygon_.points.size(); i++)
00076   {
00077     p.x = polygon_.points[i].x;
00078     p.y = polygon_.points[i].y;
00079     p.z = polygon_.points[i].z;
00080     polygon_mesh_.points.push_back(p);
00081     if (p.x > max.x)
00082       max.x = p.x;
00083     else if (p.x < min.x)
00084       min.x = p.x;
00085     if (p.y > max.y)
00086       max.y = p.y;
00087     else if (p.y < min.y)
00088       min.y = p.y;
00089     if (p.z > max.z)
00090       max.z = p.z;
00091     else if (p.z < min.z)
00092       min.z = p.z;
00093     center.x += polygon_.points[i].x;
00094     center.y += polygon_.points[i].y;
00095     center.z += polygon_.points[i].z;
00096   }
00097   p.x = polygon_.points[0].x;
00098   p.y = polygon_.points[0].y;
00099   p.z = polygon_.points[0].z;
00100   polygon_mesh_.points.push_back(p);
00101 
00102   center.x /= polygon_.points.size();
00103   center.y /= polygon_.points.size();
00104   center.z /= polygon_.points.size();
00105 
00106   scale_.x = max.x - min.x;
00107   scale_.y = max.y - min.y;
00108   scale_.z = 0.001;
00109 
00110   if (polygon_.points.size() >= 3 || normal_ != Ogre::Vector3(0, 0, 0))
00111   {
00112     object_.pose.position = center;
00113 
00114     mesh_.type = Marker::CUBE;
00115     mesh_.header.frame_id = frame_id_;
00116     mesh_.color = color_;
00117     mesh_.color.a = 0.2;
00118     mesh_.pose.position = center;
00119     mesh_.scale = scale_;
00120 
00121     if (normal_ == Ogre::Vector3(0, 0, 0))
00122     {
00123       Ogre::Vector3 u = Ogre::Vector3(polygon_.points[1].x - polygon_.points[0].x, polygon_.points[1].y
00124           - polygon_.points[0].y, polygon_.points[1].z - polygon_.points[0].z);
00125       Ogre::Vector3 v = Ogre::Vector3(polygon_.points[2].x - polygon_.points[0].x, polygon_.points[2].y
00126           - polygon_.points[0].y, polygon_.points[2].z - polygon_.points[0].z);
00127       normal_ = u.crossProduct(v);
00128     }
00129     normal_.normalise();
00130 
00131     float nx = normal_.y * 1 - normal_.z * 0;
00132     float ny = normal_.z * 0 - normal_.x * 1;
00133     float nz = normal_.x * 0 - normal_.z * 0;
00134 
00135     float length = sqrt(nx * nx + ny * ny + nz * nz);
00136     nx /= length;
00137     ny /= length;
00138     nz /= length;
00139 
00140     float sign = ((nx * 1 + ny * 0 + nz * 0) < 0) ? -1 : 1;
00141     float angle = acos(normal_.x * 0 + normal_.y * 0 + normal_.z * 1) * sign;
00142 
00143     Eigen::Quaternion<float> q;
00144     q = Eigen::AngleAxisf(-angle, Eigen::Matrix<float, 3, 1>(nx, ny, nz));
00145     mesh_.pose.orientation.x = q.x();
00146     mesh_.pose.orientation.y = q.y();
00147     mesh_.pose.orientation.z = q.z();
00148     mesh_.pose.orientation.w = q.w();
00149 
00150     control_.markers.push_back(mesh_);
00151   }
00152 
00153   control_.always_visible = true;
00154   control_.interaction_mode = InteractiveMarkerControl::BUTTON;
00155   control_.markers.push_back(polygon_mesh_);
00156   object_.controls.push_back(control_);
00157 
00158   createMenu();
00159 }
00160 
00161 }


srs_interaction_primitives
Author(s): Tomas Lokaj, Michal Spanel (spanel@fit.vutbr.cz)
autogenerated on Mon Oct 6 2014 07:55:11