, including all inherited members.
| AddRef() | OVR::RefCountImpl | |
| checkInvalidDelete(RefCountImplCore *) | OVR::RefCountImplCore | [inline, static] |
| GetRefCount() const | OVR::RefCountImplCore | [inline] |
| GetShader(int stage) | OVR::RenderTiny::ShaderSet | [inline] |
| LightingVer | OVR::RenderTiny::GL::ShaderSet | |
| Link() | OVR::RenderTiny::GL::ShaderSet | |
| operator=(const RefCountImplCore &) | OVR::RefCountImplCore | [inline] |
| Prog | OVR::RenderTiny::GL::ShaderSet | |
| ProjLoc | OVR::RenderTiny::GL::ShaderSet | |
| RefCount | OVR::RefCountImplCore | [protected] |
| RefCountBase() | OVR::RefCountBase< ShaderSet > | [inline] |
| RefCountBaseStatImpl() | OVR::RefCountBaseStatImpl< RefCountImpl > | [inline] |
| RefCountImplCore() | OVR::RefCountImplCore | [inline] |
| Release() | OVR::RefCountImpl | |
| Set(PrimitiveType prim) const | OVR::RenderTiny::GL::ShaderSet | [virtual] |
| SetShader(RenderTiny::Shader *s) | OVR::RenderTiny::GL::ShaderSet | [inline, virtual] |
| SetUniform(const char *name, int n, const float *v) | OVR::RenderTiny::GL::ShaderSet | [virtual] |
| SetUniform1f(const char *name, float x) | OVR::RenderTiny::ShaderSet | [inline] |
| SetUniform2f(const char *name, float x, float y) | OVR::RenderTiny::ShaderSet | [inline] |
| SetUniform4f(const char *name, float x, float y, float z, float w=1) | OVR::RenderTiny::ShaderSet | [inline] |
| SetUniform4fv(const char *name, int n, const Vector4f *v) | OVR::RenderTiny::ShaderSet | [inline] |
| SetUniform4x4f(const char *name, const Matrix4f &m) | OVR::RenderTiny::GL::ShaderSet | [virtual] |
| SetUniformv(const char *name, const Vector3f &v) | OVR::RenderTiny::ShaderSet | [inline] |
| Shaders | OVR::RenderTiny::ShaderSet | [protected] |
| ShaderSet() | OVR::RenderTiny::GL::ShaderSet | |
| TexLoc | OVR::RenderTiny::GL::ShaderSet | |
| UniformInfo | OVR::RenderTiny::GL::ShaderSet | |
| UnsetShader(int stage) | OVR::RenderTiny::GL::ShaderSet | [inline, virtual] |
| UsesLighting | OVR::RenderTiny::GL::ShaderSet | |
| ViewLoc | OVR::RenderTiny::GL::ShaderSet | |
| ~RefCountImplCore() | OVR::RefCountImplCore | [virtual] |
| ~ShaderSet() | OVR::RenderTiny::GL::ShaderSet | |