00001 /********************************************************************* 00002 * Software License Agreement (BSD License) 00003 * 00004 * Copyright (c) 2010, LABUST, UNIZG-FER 00005 * All rights reserved. 00006 * 00007 * Redistribution and use in source and binary forms, with or without 00008 * modification, are permitted provided that the following conditions 00009 * are met: 00010 * 00011 * * Redistributions of source code must retain the above copyright 00012 * notice, this list of conditions and the following disclaimer. 00013 * * Redistributions in binary form must reproduce the above 00014 * copyright notice, this list of conditions and the following 00015 * disclaimer in the documentation and/or other materials provided 00016 * with the distribution. 00017 * * Neither the name of the LABUST nor the names of its 00018 * contributors may be used to endorse or promote products derived 00019 * from this software without specific prior written permission. 00020 * 00021 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00022 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00023 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 00024 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 00025 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 00026 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 00027 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00028 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00029 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00030 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 00031 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00032 * POSSIBILITY OF SUCH DAMAGE. 00033 *********************************************************************/ 00034 #include <labust/navigation/KinematicModel.hpp> 00035 00036 using namespace labust::navigation; 00037 00038 KinematicModel::KinematicModel(){this->initModel();}; 00039 00040 KinematicModel::~KinematicModel(){}; 00041 00042 void KinematicModel::initModel() 00043 { 00044 x = Base::vector::Zero(stateNum); 00045 //Setup the transition matrix 00046 A = Base::matrix::Identity(stateNum,stateNum); 00047 00048 A(xp,Vv) = Ts*std::cos(x(psi)); 00049 A(yp,Vv) = Ts*std::sin(x(psi)); 00050 A(psi,r) = Ts; 00051 A(r,r) = 0.9; 00052 W = Base::matrix::Identity(stateNum,stateNum); 00053 00054 //These are the noise variances 00055 vector q(stateNum); 00056 q<<std::pow(0.02,2), //x 00057 std::pow(0.02,2), //y 00058 std::pow(0.07,2), //u 00059 std::pow(0.01,2), //psi 00060 std::pow(0.1,2); //r 00061 Q = q.asDiagonal(); 00062 H = Base::matrix::Identity(inputSize,stateNum); 00063 V = Base::matrix::Identity(inputSize,inputSize); 00064 R = 16*Base::matrix::Identity(inputSize,inputSize); 00065 } 00066 00067 void KinematicModel::step(const input_type& input) 00068 { 00069 //This model is already discrete and we update only the interesting parts 00070 A(xp,Vv) = Ts*std::cos(x(psi)); 00071 A(yp,Vv) = Ts*std::sin(x(psi)); 00072 A(xp,psi) = 0; 00073 A(yp,psi) = 0; 00074 00075 //Propagate state 00076 //x(Vv) = 0.5; 00077 //x(r) = 0; 00078 x = A*x; 00079 //x(r) = 0; 00080 //x(Vv) = 0.5; 00081 00082 //Linearize the matrix for 00083 A(xp,psi) = -Ts*x(Vv)*sin(x(psi)); 00084 A(yp,psi) = Ts*x(Vv)*cos(x(psi)); 00085 }; 00086 00087 void KinematicModel::estimate_y(output_type& y) 00088 { 00089 y=H*x; 00090 } 00091 00092 void KinematicModel::calculateXYInovationVariance(const KinematicModel::matrix& P, 00093 double& xin,double &yin) 00094 { 00095 xin = sqrt(P(xp,xp)) + sqrt(R(xp,xp)); 00096 yin = sqrt(P(yp,yp)) + sqrt(R(yp,yp)); 00097 }