Classes | Namespaces | Typedefs
humanoid_localization_defs.h File Reference
#include <vector>
#include <boost/random/variate_generator.hpp>
#include <boost/random/mersenne_twister.hpp>
#include <boost/random/normal_distribution.hpp>
#include <boost/random/uniform_real.hpp>
#include <tf/transform_datatypes.h>
#include <Eigen/Core>
#include <pcl_ros/point_cloud.h>
#include <pcl/point_types.h>
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Classes

struct  humanoid_localization::Particle
 Particle consists of a pose and a weight. More...

Namespaces

namespace  humanoid_localization

Typedefs

typedef boost::mt19937 humanoid_localization::EngineT
 Boost RNG engine:
typedef Eigen::Matrix< double, 6, 6 > humanoid_localization::Matrix6d
typedef Eigen::Matrix< float, 6, 6 > humanoid_localization::Matrix6f
typedef boost::normal_distribution humanoid_localization::NormalDistributionT
 Boost RNG distribution:
typedef
boost::variate_generator
< EngineT
&, NormalDistributionT > 
humanoid_localization::NormalGeneratorT
 standard normal-distributed noise
typedef std::vector< Particle > humanoid_localization::Particles
typedef pcl::PointCloud
< pcl::PointXYZ
humanoid_localization::PointCloud
typedef boost::uniform_real humanoid_localization::UniformDistributionT
typedef
boost::variate_generator
< EngineT
&, UniformDistributionT > 
humanoid_localization::UniformGeneratorT
 uniform noise in range [0,1)
typedef Eigen::Matrix< double, 6, 1 > humanoid_localization::Vector6d
typedef Eigen::Matrix< float, 6, 1 > humanoid_localization::Vector6f


humanoid_localization
Author(s): Armin Hornung, Stefan Osswald, Daniel Maier
autogenerated on Mon Oct 6 2014 00:41:01