_RotationMatrix< N, Base > Member List
This is the complete list of members for _RotationMatrix< N, Base >, including all inherited members.
_allocator_Matrix< N, N, Base >
_Matrix(int r=Rows, int c=Cols)_Matrix< N, N, Base > [inline]
_Matrix(int r=Rows, int c=Cols)_Matrix< N, N, Base > [inline]
_RotationMatrix()_RotationMatrix< N, Base >
_RotationMatrix(const _Matrix< N, N, Base > &m)_RotationMatrix< N, Base > [protected]
_RotationMatrix()_RotationMatrix< N, Base >
_RotationMatrix(const _Matrix< N, N, Base > &m)_RotationMatrix< N, Base > [protected]
BaseType typedef_Matrix< N, N, Base >
BaseType typedef_Matrix< N, N, Base >
cholesky() const_Matrix< N, N, Base >
cholesky() const_Matrix< N, N, Base >
cols() const_Matrix< N, N, Base > [inline]
cols() const_Matrix< N, N, Base > [inline]
det() const_Matrix< N, N, Base >
det() const_Matrix< N, N, Base >
diag(const _Vector< Rows, Base > &v)_Matrix< N, N, Base > [static]
diag(const _Vector< Rows, Base > &v)_Matrix< N, N, Base > [static]
Dimension_RotationMatrix< N, Base > [static]
eye(Base factor, int dim=Rows)_Matrix< N, N, Base > [static]
eye(Base factor, int dim=Rows)_Matrix< N, N, Base > [static]
fill(Base scalar)_Matrix< N, N, Base >
fill(Base scalar)_Matrix< N, N, Base >
inverse() const _RotationMatrix< N, Base >
inverse() const _RotationMatrix< N, Base >
multRow(int dest, Base destFactor)_Matrix< N, N, Base >
multRow(int dest, Base destFactor)_Matrix< N, N, Base >
nullSpace(_Matrix< Rows, Cols, Base > &nullS, Base epsilon=std::numeric_limits< Base >::epsilon()) const_Matrix< N, N, Base >
nullSpace(_Matrix< Rows, Cols, Base > &nullS, Base epsilon=std::numeric_limits< Base >::epsilon()) const_Matrix< N, N, Base >
operator*(const _RotationMatrix< N, Base > &m) const _RotationMatrix< N, Base >
operator*(const _Vector< N, Base > &v) const _RotationMatrix< N, Base >
operator*(const _RotationMatrix< N, Base > &m) const _RotationMatrix< N, Base >
operator*(const _Vector< N, Base > &v) const _RotationMatrix< N, Base >
_Matrix< N, N, Base >::operator*(Base c) const_Matrix< N, N, Base >
_Matrix< N, N, Base >::operator*(const _Matrix< Rows1, Cols1, Base > &m) const_Matrix< N, N, Base >
_Matrix< N, N, Base >::operator*(const _Vector< Cols, Base > &v) const_Matrix< N, N, Base >
operator*=(const _RotationMatrix< N, Base > &m)_RotationMatrix< N, Base >
operator*=(const _RotationMatrix< N, Base > &m)_RotationMatrix< N, Base >
_Matrix< N, N, Base >::operator*=(const _Matrix< Rows, Cols, Base > &m)_Matrix< N, N, Base >
_Matrix< N, N, Base >::operator*=(Base c)_Matrix< N, N, Base >
operator+(const _Matrix< Rows, Cols, Base > &v) const_Matrix< N, N, Base >
operator+(const _Matrix< Rows, Cols, Base > &v) const_Matrix< N, N, Base >
operator+=(const _Matrix< Rows, Cols, Base > &v)_Matrix< N, N, Base >
operator+=(const _Matrix< Rows, Cols, Base > &v)_Matrix< N, N, Base >
operator-(const _Matrix< Rows, Cols, Base > &v) const_Matrix< N, N, Base >
operator-(const _Matrix< Rows, Cols, Base > &v) const_Matrix< N, N, Base >
operator-=(const _Matrix< Rows, Cols, Base > &v)_Matrix< N, N, Base >
operator-=(const _Matrix< Rows, Cols, Base > &v)_Matrix< N, N, Base >
operator[](int row) const_Matrix< N, N, Base > [inline]
operator[](int row)_Matrix< N, N, Base > [inline]
operator[](int row) const_Matrix< N, N, Base > [inline]
operator[](int row)_Matrix< N, N, Base > [inline]
outerProduct(const _Vector< Rows, Base > &v1, const _Vector< Rows, Base > &v2)_Matrix< N, N, Base > [static]
outerProduct(const _Vector< Rows, Base > &v1, const _Vector< Rows, Base > &v2)_Matrix< N, N, Base > [static]
permutation(const _Vector< Rows, int > &p)_Matrix< N, N, Base > [static]
permutation(const _Vector< Rows, int > &p)_Matrix< N, N, Base > [static]
rows() const_Matrix< N, N, Base > [inline]
rows() const_Matrix< N, N, Base > [inline]
sumRow(int dest, Base destFactor, int src, Base srcFactor)_Matrix< N, N, Base >
sumRow(int dest, Base destFactor, int src, Base srcFactor)_Matrix< N, N, Base >
swapRows(int r1, int r2)_Matrix< N, N, Base >
swapRows(int r1, int r2)_Matrix< N, N, Base >
transpose() const_Matrix< N, N, Base >
transpose() const_Matrix< N, N, Base >
transposeInPlace()_Matrix< N, N, Base >
transposeInPlace()_Matrix< N, N, Base >


hogman_minimal
Author(s): Maintained by Juergen Sturm
autogenerated on Mon Oct 6 2014 00:07:00