00001 """autogenerated by genpy from gazebo_msgs/WorldState.msg. Do not edit."""
00002 import sys
00003 python3 = True if sys.hexversion > 0x03000000 else False
00004 import genpy
00005 import struct
00006
00007 import geometry_msgs.msg
00008 import std_msgs.msg
00009
00010 class WorldState(genpy.Message):
00011 _md5sum = "de1a9de3ab7ba97ac0e9ec01a4eb481e"
00012 _type = "gazebo_msgs/WorldState"
00013 _has_header = True
00014 _full_text = """# This is a message that holds data necessary to reconstruct a snapshot of the world
00015 #
00016 # = Approach to Message Passing =
00017 # The state of the world is defined by either
00018 # 1. Inertial Model pose, twist
00019 # * kinematic data - connectivity graph from Model to each Link
00020 # * joint angles
00021 # * joint velocities
00022 # * Applied forces - Body wrench
00023 # * relative transform from Body to each collision Geom
00024 # Or
00025 # 2. Inertial (absolute) Body pose, twist, wrench
00026 # * relative transform from Body to each collision Geom - constant, so not sent over wire
00027 # * back compute from canonical body info to get Model pose and twist.
00028 #
00029 # Chooing (2.) because it matches most physics engines out there
00030 # and is simpler.
00031 #
00032 # = Future =
00033 # Consider impacts on using reduced coordinates / graph (parent/child links) approach
00034 # constraint and physics solvers.
00035 #
00036 # = Application =
00037 # This message is used to do the following:
00038 # * reconstruct the world and objects for sensor generation
00039 # * stop / start simulation - need pose, twist, wrench of each body
00040 # * collision detection - need pose of each collision geometry. velocity/acceleration if
00041 #
00042 # = Assumptions =
00043 # Assuming that each (physics) processor node locally already has
00044 # * collision information - Trimesh for Geoms, etc
00045 # * relative transforms from Body to Geom - this is assumed to be fixed, do not send oved wire
00046 # * inertial information - does not vary in time
00047 # * visual information - does not vary in time
00048 #
00049
00050 Header header
00051
00052 string[] name
00053 geometry_msgs/Pose[] pose
00054 geometry_msgs/Twist[] twist
00055 geometry_msgs/Wrench[] wrench
00056
00057 ================================================================================
00058 MSG: std_msgs/Header
00059 # Standard metadata for higher-level stamped data types.
00060 # This is generally used to communicate timestamped data
00061 # in a particular coordinate frame.
00062 #
00063 # sequence ID: consecutively increasing ID
00064 uint32 seq
00065 #Two-integer timestamp that is expressed as:
00066 # * stamp.secs: seconds (stamp_secs) since epoch
00067 # * stamp.nsecs: nanoseconds since stamp_secs
00068 # time-handling sugar is provided by the client library
00069 time stamp
00070 #Frame this data is associated with
00071 # 0: no frame
00072 # 1: global frame
00073 string frame_id
00074
00075 ================================================================================
00076 MSG: geometry_msgs/Pose
00077 # A representation of pose in free space, composed of postion and orientation.
00078 Point position
00079 Quaternion orientation
00080
00081 ================================================================================
00082 MSG: geometry_msgs/Point
00083 # This contains the position of a point in free space
00084 float64 x
00085 float64 y
00086 float64 z
00087
00088 ================================================================================
00089 MSG: geometry_msgs/Quaternion
00090 # This represents an orientation in free space in quaternion form.
00091
00092 float64 x
00093 float64 y
00094 float64 z
00095 float64 w
00096
00097 ================================================================================
00098 MSG: geometry_msgs/Twist
00099 # This expresses velocity in free space broken into its linear and angular parts.
00100 Vector3 linear
00101 Vector3 angular
00102
00103 ================================================================================
00104 MSG: geometry_msgs/Vector3
00105 # This represents a vector in free space.
00106
00107 float64 x
00108 float64 y
00109 float64 z
00110 ================================================================================
00111 MSG: geometry_msgs/Wrench
00112 # This represents force in free space, separated into
00113 # its linear and angular parts.
00114 Vector3 force
00115 Vector3 torque
00116
00117 """
00118 __slots__ = ['header','name','pose','twist','wrench']
00119 _slot_types = ['std_msgs/Header','string[]','geometry_msgs/Pose[]','geometry_msgs/Twist[]','geometry_msgs/Wrench[]']
00120
00121 def __init__(self, *args, **kwds):
00122 """
00123 Constructor. Any message fields that are implicitly/explicitly
00124 set to None will be assigned a default value. The recommend
00125 use is keyword arguments as this is more robust to future message
00126 changes. You cannot mix in-order arguments and keyword arguments.
00127
00128 The available fields are:
00129 header,name,pose,twist,wrench
00130
00131 :param args: complete set of field values, in .msg order
00132 :param kwds: use keyword arguments corresponding to message field names
00133 to set specific fields.
00134 """
00135 if args or kwds:
00136 super(WorldState, self).__init__(*args, **kwds)
00137
00138 if self.header is None:
00139 self.header = std_msgs.msg.Header()
00140 if self.name is None:
00141 self.name = []
00142 if self.pose is None:
00143 self.pose = []
00144 if self.twist is None:
00145 self.twist = []
00146 if self.wrench is None:
00147 self.wrench = []
00148 else:
00149 self.header = std_msgs.msg.Header()
00150 self.name = []
00151 self.pose = []
00152 self.twist = []
00153 self.wrench = []
00154
00155 def _get_types(self):
00156 """
00157 internal API method
00158 """
00159 return self._slot_types
00160
00161 def serialize(self, buff):
00162 """
00163 serialize message into buffer
00164 :param buff: buffer, ``StringIO``
00165 """
00166 try:
00167 _x = self
00168 buff.write(_struct_3I.pack(_x.header.seq, _x.header.stamp.secs, _x.header.stamp.nsecs))
00169 _x = self.header.frame_id
00170 length = len(_x)
00171 if python3 or type(_x) == unicode:
00172 _x = _x.encode('utf-8')
00173 length = len(_x)
00174 buff.write(struct.pack('<I%ss'%length, length, _x))
00175 length = len(self.name)
00176 buff.write(_struct_I.pack(length))
00177 for val1 in self.name:
00178 length = len(val1)
00179 if python3 or type(val1) == unicode:
00180 val1 = val1.encode('utf-8')
00181 length = len(val1)
00182 buff.write(struct.pack('<I%ss'%length, length, val1))
00183 length = len(self.pose)
00184 buff.write(_struct_I.pack(length))
00185 for val1 in self.pose:
00186 _v1 = val1.position
00187 _x = _v1
00188 buff.write(_struct_3d.pack(_x.x, _x.y, _x.z))
00189 _v2 = val1.orientation
00190 _x = _v2
00191 buff.write(_struct_4d.pack(_x.x, _x.y, _x.z, _x.w))
00192 length = len(self.twist)
00193 buff.write(_struct_I.pack(length))
00194 for val1 in self.twist:
00195 _v3 = val1.linear
00196 _x = _v3
00197 buff.write(_struct_3d.pack(_x.x, _x.y, _x.z))
00198 _v4 = val1.angular
00199 _x = _v4
00200 buff.write(_struct_3d.pack(_x.x, _x.y, _x.z))
00201 length = len(self.wrench)
00202 buff.write(_struct_I.pack(length))
00203 for val1 in self.wrench:
00204 _v5 = val1.force
00205 _x = _v5
00206 buff.write(_struct_3d.pack(_x.x, _x.y, _x.z))
00207 _v6 = val1.torque
00208 _x = _v6
00209 buff.write(_struct_3d.pack(_x.x, _x.y, _x.z))
00210 except struct.error as se: self._check_types(struct.error("%s: '%s' when writing '%s'" % (type(se), str(se), str(_x))))
00211 except TypeError as te: self._check_types(ValueError("%s: '%s' when writing '%s'" % (type(te), str(te), str(_x))))
00212
00213 def deserialize(self, str):
00214 """
00215 unpack serialized message in str into this message instance
00216 :param str: byte array of serialized message, ``str``
00217 """
00218 try:
00219 if self.header is None:
00220 self.header = std_msgs.msg.Header()
00221 if self.pose is None:
00222 self.pose = None
00223 if self.twist is None:
00224 self.twist = None
00225 if self.wrench is None:
00226 self.wrench = None
00227 end = 0
00228 _x = self
00229 start = end
00230 end += 12
00231 (_x.header.seq, _x.header.stamp.secs, _x.header.stamp.nsecs,) = _struct_3I.unpack(str[start:end])
00232 start = end
00233 end += 4
00234 (length,) = _struct_I.unpack(str[start:end])
00235 start = end
00236 end += length
00237 if python3:
00238 self.header.frame_id = str[start:end].decode('utf-8')
00239 else:
00240 self.header.frame_id = str[start:end]
00241 start = end
00242 end += 4
00243 (length,) = _struct_I.unpack(str[start:end])
00244 self.name = []
00245 for i in range(0, length):
00246 start = end
00247 end += 4
00248 (length,) = _struct_I.unpack(str[start:end])
00249 start = end
00250 end += length
00251 if python3:
00252 val1 = str[start:end].decode('utf-8')
00253 else:
00254 val1 = str[start:end]
00255 self.name.append(val1)
00256 start = end
00257 end += 4
00258 (length,) = _struct_I.unpack(str[start:end])
00259 self.pose = []
00260 for i in range(0, length):
00261 val1 = geometry_msgs.msg.Pose()
00262 _v7 = val1.position
00263 _x = _v7
00264 start = end
00265 end += 24
00266 (_x.x, _x.y, _x.z,) = _struct_3d.unpack(str[start:end])
00267 _v8 = val1.orientation
00268 _x = _v8
00269 start = end
00270 end += 32
00271 (_x.x, _x.y, _x.z, _x.w,) = _struct_4d.unpack(str[start:end])
00272 self.pose.append(val1)
00273 start = end
00274 end += 4
00275 (length,) = _struct_I.unpack(str[start:end])
00276 self.twist = []
00277 for i in range(0, length):
00278 val1 = geometry_msgs.msg.Twist()
00279 _v9 = val1.linear
00280 _x = _v9
00281 start = end
00282 end += 24
00283 (_x.x, _x.y, _x.z,) = _struct_3d.unpack(str[start:end])
00284 _v10 = val1.angular
00285 _x = _v10
00286 start = end
00287 end += 24
00288 (_x.x, _x.y, _x.z,) = _struct_3d.unpack(str[start:end])
00289 self.twist.append(val1)
00290 start = end
00291 end += 4
00292 (length,) = _struct_I.unpack(str[start:end])
00293 self.wrench = []
00294 for i in range(0, length):
00295 val1 = geometry_msgs.msg.Wrench()
00296 _v11 = val1.force
00297 _x = _v11
00298 start = end
00299 end += 24
00300 (_x.x, _x.y, _x.z,) = _struct_3d.unpack(str[start:end])
00301 _v12 = val1.torque
00302 _x = _v12
00303 start = end
00304 end += 24
00305 (_x.x, _x.y, _x.z,) = _struct_3d.unpack(str[start:end])
00306 self.wrench.append(val1)
00307 return self
00308 except struct.error as e:
00309 raise genpy.DeserializationError(e)
00310
00311
00312 def serialize_numpy(self, buff, numpy):
00313 """
00314 serialize message with numpy array types into buffer
00315 :param buff: buffer, ``StringIO``
00316 :param numpy: numpy python module
00317 """
00318 try:
00319 _x = self
00320 buff.write(_struct_3I.pack(_x.header.seq, _x.header.stamp.secs, _x.header.stamp.nsecs))
00321 _x = self.header.frame_id
00322 length = len(_x)
00323 if python3 or type(_x) == unicode:
00324 _x = _x.encode('utf-8')
00325 length = len(_x)
00326 buff.write(struct.pack('<I%ss'%length, length, _x))
00327 length = len(self.name)
00328 buff.write(_struct_I.pack(length))
00329 for val1 in self.name:
00330 length = len(val1)
00331 if python3 or type(val1) == unicode:
00332 val1 = val1.encode('utf-8')
00333 length = len(val1)
00334 buff.write(struct.pack('<I%ss'%length, length, val1))
00335 length = len(self.pose)
00336 buff.write(_struct_I.pack(length))
00337 for val1 in self.pose:
00338 _v13 = val1.position
00339 _x = _v13
00340 buff.write(_struct_3d.pack(_x.x, _x.y, _x.z))
00341 _v14 = val1.orientation
00342 _x = _v14
00343 buff.write(_struct_4d.pack(_x.x, _x.y, _x.z, _x.w))
00344 length = len(self.twist)
00345 buff.write(_struct_I.pack(length))
00346 for val1 in self.twist:
00347 _v15 = val1.linear
00348 _x = _v15
00349 buff.write(_struct_3d.pack(_x.x, _x.y, _x.z))
00350 _v16 = val1.angular
00351 _x = _v16
00352 buff.write(_struct_3d.pack(_x.x, _x.y, _x.z))
00353 length = len(self.wrench)
00354 buff.write(_struct_I.pack(length))
00355 for val1 in self.wrench:
00356 _v17 = val1.force
00357 _x = _v17
00358 buff.write(_struct_3d.pack(_x.x, _x.y, _x.z))
00359 _v18 = val1.torque
00360 _x = _v18
00361 buff.write(_struct_3d.pack(_x.x, _x.y, _x.z))
00362 except struct.error as se: self._check_types(struct.error("%s: '%s' when writing '%s'" % (type(se), str(se), str(_x))))
00363 except TypeError as te: self._check_types(ValueError("%s: '%s' when writing '%s'" % (type(te), str(te), str(_x))))
00364
00365 def deserialize_numpy(self, str, numpy):
00366 """
00367 unpack serialized message in str into this message instance using numpy for array types
00368 :param str: byte array of serialized message, ``str``
00369 :param numpy: numpy python module
00370 """
00371 try:
00372 if self.header is None:
00373 self.header = std_msgs.msg.Header()
00374 if self.pose is None:
00375 self.pose = None
00376 if self.twist is None:
00377 self.twist = None
00378 if self.wrench is None:
00379 self.wrench = None
00380 end = 0
00381 _x = self
00382 start = end
00383 end += 12
00384 (_x.header.seq, _x.header.stamp.secs, _x.header.stamp.nsecs,) = _struct_3I.unpack(str[start:end])
00385 start = end
00386 end += 4
00387 (length,) = _struct_I.unpack(str[start:end])
00388 start = end
00389 end += length
00390 if python3:
00391 self.header.frame_id = str[start:end].decode('utf-8')
00392 else:
00393 self.header.frame_id = str[start:end]
00394 start = end
00395 end += 4
00396 (length,) = _struct_I.unpack(str[start:end])
00397 self.name = []
00398 for i in range(0, length):
00399 start = end
00400 end += 4
00401 (length,) = _struct_I.unpack(str[start:end])
00402 start = end
00403 end += length
00404 if python3:
00405 val1 = str[start:end].decode('utf-8')
00406 else:
00407 val1 = str[start:end]
00408 self.name.append(val1)
00409 start = end
00410 end += 4
00411 (length,) = _struct_I.unpack(str[start:end])
00412 self.pose = []
00413 for i in range(0, length):
00414 val1 = geometry_msgs.msg.Pose()
00415 _v19 = val1.position
00416 _x = _v19
00417 start = end
00418 end += 24
00419 (_x.x, _x.y, _x.z,) = _struct_3d.unpack(str[start:end])
00420 _v20 = val1.orientation
00421 _x = _v20
00422 start = end
00423 end += 32
00424 (_x.x, _x.y, _x.z, _x.w,) = _struct_4d.unpack(str[start:end])
00425 self.pose.append(val1)
00426 start = end
00427 end += 4
00428 (length,) = _struct_I.unpack(str[start:end])
00429 self.twist = []
00430 for i in range(0, length):
00431 val1 = geometry_msgs.msg.Twist()
00432 _v21 = val1.linear
00433 _x = _v21
00434 start = end
00435 end += 24
00436 (_x.x, _x.y, _x.z,) = _struct_3d.unpack(str[start:end])
00437 _v22 = val1.angular
00438 _x = _v22
00439 start = end
00440 end += 24
00441 (_x.x, _x.y, _x.z,) = _struct_3d.unpack(str[start:end])
00442 self.twist.append(val1)
00443 start = end
00444 end += 4
00445 (length,) = _struct_I.unpack(str[start:end])
00446 self.wrench = []
00447 for i in range(0, length):
00448 val1 = geometry_msgs.msg.Wrench()
00449 _v23 = val1.force
00450 _x = _v23
00451 start = end
00452 end += 24
00453 (_x.x, _x.y, _x.z,) = _struct_3d.unpack(str[start:end])
00454 _v24 = val1.torque
00455 _x = _v24
00456 start = end
00457 end += 24
00458 (_x.x, _x.y, _x.z,) = _struct_3d.unpack(str[start:end])
00459 self.wrench.append(val1)
00460 return self
00461 except struct.error as e:
00462 raise genpy.DeserializationError(e)
00463
00464 _struct_I = genpy.struct_I
00465 _struct_3I = struct.Struct("<3I")
00466 _struct_4d = struct.Struct("<4d")
00467 _struct_3d = struct.Struct("<3d")