, including all inherited members.
heading(const Angle< Float > &value) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
heading() const | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
heading(const Angle< Float > &value) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
heading() const | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
Identity() | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline, static] |
Identity() | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline, static] |
inverse() const | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
inverse() const | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
operator*(const Pose2D< Float, Storage_ > &pose) const | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
operator*(const Pose2D< Float, Storage_ > &pose) const | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
operator*=(const Pose2D< Float > &pose) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
operator*=(const Pose2D< Float > &pose) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
operator<<(OutputStream &ostream, const Pose2D< Float_, Storage_ > &pose) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [friend] |
operator<<(OutputStream &ostream, const Pose2D< Float_, Storage_ > &pose) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [friend] |
operator=(const Pose2D< Float, Storage_ > &pose) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
operator=(const Pose2D< Float, Storage_ > &pose) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
Pose2D() | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
Pose2D(const Float &x, const Float &y, const Angle< Float > &angle) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
Pose2D(const ecl::linear_algebra::MatrixBase< Rot > &R, const ecl::linear_algebra::MatrixBase< Trans > &T) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
Pose2D(const Angle< Float > &angle, const ecl::linear_algebra::MatrixBase< Trans > &T) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
Pose2D(const Pose2D< Float, Storage_ > &pose) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
Pose2D() | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
Pose2D(const Float &x, const Float &y, const Angle< Float > &angle) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
Pose2D(const ecl::linear_algebra::MatrixBase< Rot > &R, const ecl::linear_algebra::MatrixBase< Trans > &T) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
Pose2D(const Angle< Float > &angle, const ecl::linear_algebra::MatrixBase< Trans > &T) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
Pose2D(const Pose2D< Float, Storage_ > &pose) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
relative(const Pose2D< Float, Storage_ > &pose) const | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
relative(const Pose2D< Float, Storage_ > &pose) const | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
rot | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [private] |
rotation(const Angle< Float > &heading) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
rotation(const RotationMatrix &rotation_matrix) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
rotation() | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
rotation() const | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
rotation(const Angle< Float > &heading) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
rotation(const RotationMatrix &rotation_matrix) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
rotation() | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
rotation() const | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
RotationAngleMath typedef | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | |
RotationAngleMath typedef | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | |
RotationMath typedef | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | |
RotationMath typedef | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | |
rotationMatrix(const ecl::linear_algebra::MatrixBase< Rot > &rotation_matrix) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
rotationMatrix() const | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
rotationMatrix(const ecl::linear_algebra::MatrixBase< Rot > &rotation_matrix) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
rotationMatrix() const | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
RotationMatrix typedef | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | |
RotationMatrix typedef | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | |
RotationMatrixMath typedef | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | |
RotationMatrixMath typedef | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | |
RotationType typedef | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | |
RotationType typedef | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | |
Scalar | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | |
setIdentity() | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
setIdentity() | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
setPose(const Float &x, const Float &y, const Angle< Float > &heading) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
setPose(const Float &x, const Float &y, const Angle< Float > &heading) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
trans | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [private] |
Translation typedef | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | |
Translation typedef | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | |
translation(const Float &x, const Float &y) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
translation(const ecl::linear_algebra::MatrixBase< Trans > &T) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
translation() | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
translation() const | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
translation(const Float &x, const Float &y) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
translation(const ecl::linear_algebra::MatrixBase< Trans > &T) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
translation() | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
translation() const | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
x(const Float &value) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
x() const | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
x(const Float &value) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
x() const | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
y(const Float &value) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
y() const | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
y(const Float &value) | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
y() const | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline] |
~Pose2D() | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline, virtual] |
~Pose2D() | ecl::Pose2D< Float, Storage, enable_if< is_float< Float > >::type > | [inline, virtual] |