#include <string>
#include <list>
#include <designators/CDesignator.h>
#include <vector>
#include <map>
#include <Node.h>
Go to the source code of this file.
Classes |
struct | beliefstate::ConfigSettings |
| Configuration settings container. More...
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struct | beliefstate::Event |
| Central Event structure, allowing information flow between components. More...
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struct | beliefstate::Result |
| Central Result container for requests of all types. More...
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struct | beliefstate::ServiceEvent |
| Central ServiceEvent structure, allowing asynchronous services between components. More...
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struct | beliefstate::StatusMessage |
| Structure describing a status message to be printed to the screen. More...
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Namespaces |
namespace | beliefstate |
| Main beliefstate system class.
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Enumerations |
enum | beliefstate::ResultIdentifier {
beliefstate::RI_NONE,
beliefstate::RI_PLUGIN_LOADING_FAILED,
beliefstate::RI_CONFIG_FILE_NOT_FOUND,
beliefstate::RI_FILE_NOT_FOUND,
beliefstate::RI_PLUGIN_DEPENDENCY_NOT_MET,
beliefstate::RI_PLUGIN_DEVELOPMENT_NOT_LOADING
} |
| Enumeration of fixed result types. More...
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enum | beliefstate::ServiceIdentifier { beliefstate::SI_REQUEST,
beliefstate::SI_RESPONSE
} |
| Enumeration of possible ServiceEvent types. More...
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enum | beliefstate::ServiceModifier { beliefstate::SM_FIRST_RESULT,
beliefstate::SM_AGGREGATE_RESULTS,
beliefstate::SM_IGNORE_RESULTS
} |
| Enumeration of possible ServiceEvent modificator flags. More...
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