Go to the documentation of this file.00001 #ifndef ros_sensor_msgs_Range_h
00002 #define ros_sensor_msgs_Range_h
00003
00004 #include <stdint.h>
00005 #include <string.h>
00006 #include <stdlib.h>
00007 #include "../ros/msg.h"
00008 #include "std_msgs/Header.h"
00009
00010 namespace sensor_msgs
00011 {
00012
00013 class Range : public ros::Msg
00014 {
00015 public:
00016 std_msgs::Header header;
00017 unsigned char radiation_type;
00018 float field_of_view;
00019 float min_range;
00020 float max_range;
00021 float range;
00022 enum { ULTRASOUND = 0 };
00023 enum { INFRARED = 1 };
00024
00025 virtual int serialize(unsigned char *outbuffer)
00026 {
00027 int offset = 0;
00028 offset += this->header.serialize(outbuffer + offset);
00029 union {
00030 unsigned char real;
00031 unsigned char base;
00032 } u_radiation_type;
00033 u_radiation_type.real = this->radiation_type;
00034 *(outbuffer + offset + 0) = (u_radiation_type.base >> (8 * 0)) & 0xFF;
00035 offset += sizeof(this->radiation_type);
00036 union {
00037 float real;
00038 unsigned long base;
00039 } u_field_of_view;
00040 u_field_of_view.real = this->field_of_view;
00041 *(outbuffer + offset + 0) = (u_field_of_view.base >> (8 * 0)) & 0xFF;
00042 *(outbuffer + offset + 1) = (u_field_of_view.base >> (8 * 1)) & 0xFF;
00043 *(outbuffer + offset + 2) = (u_field_of_view.base >> (8 * 2)) & 0xFF;
00044 *(outbuffer + offset + 3) = (u_field_of_view.base >> (8 * 3)) & 0xFF;
00045 offset += sizeof(this->field_of_view);
00046 union {
00047 float real;
00048 unsigned long base;
00049 } u_min_range;
00050 u_min_range.real = this->min_range;
00051 *(outbuffer + offset + 0) = (u_min_range.base >> (8 * 0)) & 0xFF;
00052 *(outbuffer + offset + 1) = (u_min_range.base >> (8 * 1)) & 0xFF;
00053 *(outbuffer + offset + 2) = (u_min_range.base >> (8 * 2)) & 0xFF;
00054 *(outbuffer + offset + 3) = (u_min_range.base >> (8 * 3)) & 0xFF;
00055 offset += sizeof(this->min_range);
00056 union {
00057 float real;
00058 unsigned long base;
00059 } u_max_range;
00060 u_max_range.real = this->max_range;
00061 *(outbuffer + offset + 0) = (u_max_range.base >> (8 * 0)) & 0xFF;
00062 *(outbuffer + offset + 1) = (u_max_range.base >> (8 * 1)) & 0xFF;
00063 *(outbuffer + offset + 2) = (u_max_range.base >> (8 * 2)) & 0xFF;
00064 *(outbuffer + offset + 3) = (u_max_range.base >> (8 * 3)) & 0xFF;
00065 offset += sizeof(this->max_range);
00066 union {
00067 float real;
00068 unsigned long base;
00069 } u_range;
00070 u_range.real = this->range;
00071 *(outbuffer + offset + 0) = (u_range.base >> (8 * 0)) & 0xFF;
00072 *(outbuffer + offset + 1) = (u_range.base >> (8 * 1)) & 0xFF;
00073 *(outbuffer + offset + 2) = (u_range.base >> (8 * 2)) & 0xFF;
00074 *(outbuffer + offset + 3) = (u_range.base >> (8 * 3)) & 0xFF;
00075 offset += sizeof(this->range);
00076 return offset;
00077 }
00078
00079 virtual int deserialize(unsigned char *inbuffer)
00080 {
00081 int offset = 0;
00082 offset += this->header.deserialize(inbuffer + offset);
00083 union {
00084 unsigned char real;
00085 unsigned char base;
00086 } u_radiation_type;
00087 u_radiation_type.base = 0;
00088 u_radiation_type.base |= ((typeof(u_radiation_type.base)) (*(inbuffer + offset + 0))) << (8 * 0);
00089 this->radiation_type = u_radiation_type.real;
00090 offset += sizeof(this->radiation_type);
00091 union {
00092 float real;
00093 unsigned long base;
00094 } u_field_of_view;
00095 u_field_of_view.base = 0;
00096 u_field_of_view.base |= ((typeof(u_field_of_view.base)) (*(inbuffer + offset + 0))) << (8 * 0);
00097 u_field_of_view.base |= ((typeof(u_field_of_view.base)) (*(inbuffer + offset + 1))) << (8 * 1);
00098 u_field_of_view.base |= ((typeof(u_field_of_view.base)) (*(inbuffer + offset + 2))) << (8 * 2);
00099 u_field_of_view.base |= ((typeof(u_field_of_view.base)) (*(inbuffer + offset + 3))) << (8 * 3);
00100 this->field_of_view = u_field_of_view.real;
00101 offset += sizeof(this->field_of_view);
00102 union {
00103 float real;
00104 unsigned long base;
00105 } u_min_range;
00106 u_min_range.base = 0;
00107 u_min_range.base |= ((typeof(u_min_range.base)) (*(inbuffer + offset + 0))) << (8 * 0);
00108 u_min_range.base |= ((typeof(u_min_range.base)) (*(inbuffer + offset + 1))) << (8 * 1);
00109 u_min_range.base |= ((typeof(u_min_range.base)) (*(inbuffer + offset + 2))) << (8 * 2);
00110 u_min_range.base |= ((typeof(u_min_range.base)) (*(inbuffer + offset + 3))) << (8 * 3);
00111 this->min_range = u_min_range.real;
00112 offset += sizeof(this->min_range);
00113 union {
00114 float real;
00115 unsigned long base;
00116 } u_max_range;
00117 u_max_range.base = 0;
00118 u_max_range.base |= ((typeof(u_max_range.base)) (*(inbuffer + offset + 0))) << (8 * 0);
00119 u_max_range.base |= ((typeof(u_max_range.base)) (*(inbuffer + offset + 1))) << (8 * 1);
00120 u_max_range.base |= ((typeof(u_max_range.base)) (*(inbuffer + offset + 2))) << (8 * 2);
00121 u_max_range.base |= ((typeof(u_max_range.base)) (*(inbuffer + offset + 3))) << (8 * 3);
00122 this->max_range = u_max_range.real;
00123 offset += sizeof(this->max_range);
00124 union {
00125 float real;
00126 unsigned long base;
00127 } u_range;
00128 u_range.base = 0;
00129 u_range.base |= ((typeof(u_range.base)) (*(inbuffer + offset + 0))) << (8 * 0);
00130 u_range.base |= ((typeof(u_range.base)) (*(inbuffer + offset + 1))) << (8 * 1);
00131 u_range.base |= ((typeof(u_range.base)) (*(inbuffer + offset + 2))) << (8 * 2);
00132 u_range.base |= ((typeof(u_range.base)) (*(inbuffer + offset + 3))) << (8 * 3);
00133 this->range = u_range.real;
00134 offset += sizeof(this->range);
00135 return offset;
00136 }
00137
00138 const char * getType(){ return "sensor_msgs/Range"; };
00139
00140 };
00141
00142 }
00143 #endif