getEffectiveUAVDistance(const Position3D &relObstaclePositon) const | TELEKYB_NAMESPACE::ObstacleAvoidancePotential | [protected] |
getObstacleVelocity(const Position3D ¤tPosition, const std::vector< Position3D > &obstaclePoints) | TELEKYB_NAMESPACE::ObstacleAvoidancePotential | |
ObstacleAvoidancePotential(const std::string &identifier_) | TELEKYB_NAMESPACE::ObstacleAvoidancePotential | |
obstaclePotentialGradient | TELEKYB_NAMESPACE::ObstacleAvoidancePotential | [protected] |
options | TELEKYB_NAMESPACE::ObstacleAvoidancePotential | [protected] |
~ObstacleAvoidancePotential() | TELEKYB_NAMESPACE::ObstacleAvoidancePotential | [virtual] |