SphereUniformSampling Member List
This is the complete list of members for SphereUniformSampling, including all inherited members.
addPointNoNeighbors(std::list< int >::iterator &points_it, std::list< float >::iterator &weights_it, const unsigned int i, const unsigned int j, const int index, const float weight=1.f)SphereUniformSampling
deleteEntry(unsigned int i, unsigned int j)SphereUniformSampling [private]
deletePointNWeightAt(const std::list< int >::iterator points_it, const std::list< float >::iterator weights_it, const unsigned int i, const unsigned int j)SphereUniformSampling
deletePointsAtAngle(const float phi, const float theta, const float max_angle)SphereUniformSampling
getAllAngleNeighbors(std::vector< Pair2ui > &neighbors, const float phi, const float theta, const float max_angle) const SphereUniformSampling
getAllAngleNeighbors(std::vector< Pair2ui > &neighbors, const Eigen::Vector3f &pointNormal, const float max_angle) const SphereUniformSampling
getAnglesFromHistogramIndices(float &phi, float &theta, const unsigned int i, const unsigned int j, const unsigned int phi_resolution)SphereUniformSampling [static]
getHistogramAsPointCloud(pcl::PointCloud< pcl::PointXYZRGB > &histogramCloud, const float scale, const Eigen::Vector3f &translation) const SphereUniformSampling
getHistogramIndicesFromAngles(unsigned int &i, unsigned int &j, const float phi, const float theta, const unsigned int phi_resolution)SphereUniformSampling [static]
getMaximum(unsigned int &imax, unsigned int &jmax) const SphereUniformSampling
getMaximumAngle(float &phi, float &theta, const float max_angle) const SphereUniformSampling
getMaximumIndices(unsigned int &idx_i, unsigned int &idx_j, const float max_angle) const SphereUniformSampling
getNormal(const unsigned int i, const unsigned int j) const SphereUniformSampling [inline]
getPlanarAngle(const float phi1, const float theta1, const float phi2, const float theta2) const SphereUniformSampling [private]
getPoints(std::vector< int > &points, const unsigned int i, const unsigned int j, std::vector< float > *weights=NULL) const SphereUniformSampling
getPointsAngle(std::list< int > &points, const float phi, const float theta, const float max_angle) const SphereUniformSampling
getWeightAngle(const float phi, const float theta, const float max_angle) const SphereUniformSampling [private]
mDataSphereUniformSampling [private]
mHalfSphereFlipSphereUniformSampling [private]
mPhi_resolutionSphereUniformSampling [private]
mRatioToNextDataSphereUniformSampling [private]
SphereUniformSampling(unsigned int phi_resolution, bool halfSphereFlip=false)SphereUniformSampling


structure_coloring_fkie
Author(s): Bastian Gaspers
autogenerated on Sun Jan 5 2014 11:38:09