#include "pcl/point_types.h"#include "pcl/point_cloud.h"#include <vector>#include <limits.h>#include <Eigen/Dense>#include <Eigen/StdVector>#include <opencv2/core/core.hpp>#include <boost/shared_ptr.hpp>#include <list>#include <structureColoring/structures/Cylinder3D.h>

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Classes | |
| class | CylinderPatch |