types.h
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00001 /******************************************************************************
00002  * \file
00003  *
00004  * $Id:$
00005  *
00006  * Copyright (C) Brno University of Technology (BUT)
00007  *
00008  * This file is part of software developed by dcgm-robotics@FIT group.
00009  *
00010  * Author: Jan Gorig (xgorig01@stud.fit.vutbr.cz)
00011  * Supervised by: Michal Spanel (spanel@fit.vutbr.cz)
00012  * Date: 12/04/2012
00013  *
00014  * This file is free software: you can redistribute it and/or modify
00015  * it under the terms of the GNU Lesser General Public License as published by
00016  * the Free Software Foundation, either version 3 of the License, or
00017  * (at your option) any later version.
00018  *
00019  * This file is distributed in the hope that it will be useful,
00020  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00021  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00022  * GNU Lesser General Public License for more details.
00023  *
00024  * You should have received a copy of the GNU Lesser General Public License
00025  * along with this file.  If not, see <http://www.gnu.org/licenses/>.
00026  */
00027 
00028 #pragma once
00029 #ifndef OBJTREE_TYPES_H
00030 #define OBJTREE_TYPES_H
00031 
00032 #include <vector>
00033 
00034 namespace objtree
00035 {
00036 
00041 struct Point
00042 {
00043     float x, y, z;
00044 
00045     Point(float x, float y, float z) : x(x), y(y), z(z) {}
00046     Point(const Point &p) : x(p.x), y(p.y), z(p.z) {}
00047     Point() {}
00048 
00049     Point operator-(const Point &p) const { return Point(x-p.x, y-p.y, z-p.z); }
00050     Point operator+(const Point &p) const { return Point(x+p.x, y+p.y, z+p.z); }
00051     void operator/=(float num) { x/=num; y/=num; z/=num; }
00052     Point operator/(float num) const { return Point(x/num, y/num, z/num); }
00053 };
00054 
00055 typedef Point Vector;
00056 typedef std::vector<Point> Polygon;
00057 
00058 struct Vector4f
00059 {
00060     float x, y, z, w;
00061 
00062     Vector4f(float x, float y, float z, float w) : x(x), y(y), z(z), w(w) {}
00063     Vector4f(const Vector4f &v) : x(v.x), y(v.y), z(v.z), w(v.w) {}
00064     Vector4f() {}
00065 };
00066 
00067 }
00068 
00069 #endif // OBJTREE_TYPES_H


srs_env_model
Author(s): Vit Stancl (stancl@fit.vutbr.cz), Tomas Lokaj, Jan Gorig, Michal Spanel (spanel@fit.vutbr.cz)
autogenerated on Sun Jan 5 2014 11:50:50