mesh.cpp
Go to the documentation of this file.
00001 /*
00002  * Copyright (c) 2010, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #include <rve_render_server/mesh.h>
00031 #include <rve_render_server/submesh.h>
00032 
00033 #include <ros/assert.h>
00034 
00035 namespace rve_render_server
00036 {
00037 
00038 Mesh::Mesh(const rve_common::UUID& id, const Ogre::MeshPtr& mesh)
00039 : id_(id)
00040 , mesh_(mesh)
00041 {
00042   for (uint32_t i = 0; i < mesh->getNumSubMeshes(); ++i)
00043   {
00044     SubMeshPtr sm(new SubMesh(mesh->getSubMesh(i)));
00045     submeshes_.push_back(sm);
00046   }
00047 }
00048 
00049 Mesh::~Mesh()
00050 {
00051 
00052 }
00053 
00054 size_t Mesh::getSubMeshCount()
00055 {
00056   return submeshes_.size();
00057 }
00058 
00059 SubMesh* Mesh::getSubMesh(size_t index)
00060 {
00061   ROS_ASSERT(index < submeshes_.size());
00062   return submeshes_[index].get();
00063 }
00064 
00065 } // namespace rve_render_server


rve_render_server
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:15