This is the complete list of members for
rve_render_server::SphereServer, including all inherited members.
create(const rve_msgs::UUID &scene_id, const rve_msgs::UUID &inst_id) | rve_render_server::SimpleMeshObjectServer< rve_interfaces::SphereServer > | [inline, virtual] |
destroy(const rve_msgs::UUID &scene_id, const rve_msgs::UUID &inst_id) | rve_render_server::SimpleMeshObjectServer< rve_interfaces::SphereServer > | [inline, virtual] |
renderer_ | rve_render_server::SimpleMeshObjectServer< rve_interfaces::SphereServer > | [protected] |
setMaterial(const rve_msgs::UUID &scene_id, const rve_msgs::UUID &inst_id, const rve_msgs::UUID &material_id) | rve_render_server::SimpleMeshObjectServer< rve_interfaces::SphereServer > | [inline, virtual] |
setOrientation(const rve_msgs::UUID &scene_id, const rve_msgs::UUID &inst_id, const rve_msgs::Quaternion &orient) | rve_render_server::SimpleMeshObjectServer< rve_interfaces::SphereServer > | [inline, virtual] |
setPosition(const rve_msgs::UUID &scene_id, const rve_msgs::UUID &inst_id, const rve_msgs::Vector3 &pos) | rve_render_server::SimpleMeshObjectServer< rve_interfaces::SphereServer > | [inline, virtual] |
setRadius(const rve_msgs::UUID &scene_id, const rve_msgs::UUID &inst_id, float radius) | rve_render_server::SphereServer | [inline, virtual] |
setScale(const rve_msgs::UUID &scene_id, const rve_msgs::UUID &inst_id, const rve_msgs::Vector3 &scale) | rve_render_server::SimpleMeshObjectServer< rve_interfaces::SphereServer > | [inline, virtual] |
SimpleMeshObjectServer(Renderer *rend, rve_rpc::Server &server, const rve_common::UUID &mesh_id) | rve_render_server::SimpleMeshObjectServer< rve_interfaces::SphereServer > | [inline] |
SphereServer(Renderer *rend, rve_rpc::Server &server) | rve_render_server::SphereServer | [inline] |