rve_render_server::ScreenRectServer Member List
This is the complete list of members for rve_render_server::ScreenRectServer, including all inherited members.
create(const rve_msgs::UUID &render_target_id, const rve_msgs::UUID &id, uint32_t zorder, float x0, float y0, float x1, float y1)rve_render_server::ScreenRectServer [inline, virtual]
destroy(const rve_msgs::UUID &render_target_id, const rve_msgs::UUID &id)rve_render_server::ScreenRectServer [inline, virtual]
renderer_rve_render_server::ScreenRectServer [private]
ScreenRectServer(Renderer *rend, rve_rpc::Server &server)rve_render_server::ScreenRectServer [inline]
setColor(const rve_msgs::UUID &render_target_id, const rve_msgs::UUID &id, const rve_msgs::ColorRGB &color)rve_render_server::ScreenRectServer [inline, virtual]
setCorners(const rve_msgs::UUID &render_target_id, const rve_msgs::UUID &id, float x0, float y0, float x1, float y1)rve_render_server::ScreenRectServer [inline, virtual]
setOpacity(const rve_msgs::UUID &render_target_id, const rve_msgs::UUID &id, float opacity)rve_render_server::ScreenRectServer [inline, virtual]
setTexture(const rve_msgs::UUID &render_target_id, const rve_msgs::UUID &id, const rve_msgs::UUID &texture_id)rve_render_server::ScreenRectServer [inline, virtual]
setTextureByResource(const rve_msgs::UUID &render_target_id, const rve_msgs::UUID &id, const std::string &resource_name)rve_render_server::ScreenRectServer [inline, virtual]
setZOrder(const rve_msgs::UUID &render_target_id, const rve_msgs::UUID &id, uint32_t zorder)rve_render_server::ScreenRectServer [inline, virtual]


rve_render_server
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:15