, including all inherited members.
create(const rve_msgs::UUID &render_target_id, const rve_msgs::UUID &id, uint32_t zorder, float x0, float y0, float x1, float y1) | rve_render_server::ScreenRectServer | [inline, virtual] |
destroy(const rve_msgs::UUID &render_target_id, const rve_msgs::UUID &id) | rve_render_server::ScreenRectServer | [inline, virtual] |
renderer_ | rve_render_server::ScreenRectServer | [private] |
ScreenRectServer(Renderer *rend, rve_rpc::Server &server) | rve_render_server::ScreenRectServer | [inline] |
setColor(const rve_msgs::UUID &render_target_id, const rve_msgs::UUID &id, const rve_msgs::ColorRGB &color) | rve_render_server::ScreenRectServer | [inline, virtual] |
setCorners(const rve_msgs::UUID &render_target_id, const rve_msgs::UUID &id, float x0, float y0, float x1, float y1) | rve_render_server::ScreenRectServer | [inline, virtual] |
setOpacity(const rve_msgs::UUID &render_target_id, const rve_msgs::UUID &id, float opacity) | rve_render_server::ScreenRectServer | [inline, virtual] |
setTexture(const rve_msgs::UUID &render_target_id, const rve_msgs::UUID &id, const rve_msgs::UUID &texture_id) | rve_render_server::ScreenRectServer | [inline, virtual] |
setTextureByResource(const rve_msgs::UUID &render_target_id, const rve_msgs::UUID &id, const std::string &resource_name) | rve_render_server::ScreenRectServer | [inline, virtual] |
setZOrder(const rve_msgs::UUID &render_target_id, const rve_msgs::UUID &id, uint32_t zorder) | rve_render_server::ScreenRectServer | [inline, virtual] |