, including all inherited members.
| attachCamera(Camera *cam) | rve_render_server::RenderTarget | |
| beginRender() | rve_render_server::RenderTarget | [virtual] |
| createScreenRect(const rve_common::UUID &id, uint32_t zorder, float x0, float y0, float x1, float y1) | rve_render_server::RenderTarget | |
| destroyScreenRect(const rve_common::UUID &id) | rve_render_server::RenderTarget | |
| finishRender() | rve_render_server::RenderTarget | [virtual] |
| getCamera() | rve_render_server::RenderTarget | [inline] |
| getHeight() | rve_render_server::RenderTarget | [inline] |
| getID() | rve_render_server::RenderTarget | |
| getLastFrameStats() | rve_render_server::RenderTarget | [inline] |
| getOgreRenderTarget() | rve_render_server::RenderTarget | [inline] |
| getOgreRenderWindow() | rve_render_server::RenderWindow | [inline] |
| getScreenRect(const rve_common::UUID &id) | rve_render_server::RenderTarget | |
| getTargetType() | rve_render_server::RenderWindow | [inline, virtual] |
| getWidth() | rve_render_server::RenderTarget | [inline] |
| pick(uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, const PickCallback &cb) | rve_render_server::RenderTarget | |
| PickCallback typedef | rve_render_server::RenderTarget | |
| render_window_ | rve_render_server::RenderWindow | [private] |
| renderNeeded() | rve_render_server::RenderTarget | [inline] |
| RenderTarget(const rve_common::UUID &id, Renderer *rend, uint32_t width, uint32_t height) | rve_render_server::RenderTarget | |
| RenderWindow(const rve_common::UUID &id, Renderer *rend, const std::string &parent_window_handle, uint32_t width, uint32_t height) | rve_render_server::RenderWindow | |
| requestRender() | rve_render_server::RenderTarget | |
| resize(uint32_t width, uint32_t height) | rve_render_server::RenderWindow | [virtual] |
| setTarget(Ogre::RenderTarget *target) | rve_render_server::RenderTarget | [protected] |
| Texture enum value | rve_render_server::RenderTarget | |
| Type enum name | rve_render_server::RenderTarget | |
| Window enum value | rve_render_server::RenderTarget | |
| ~RenderTarget() | rve_render_server::RenderTarget | [virtual] |
| ~RenderWindow() | rve_render_server::RenderWindow | |