00001 /* 00002 * Copyright (c) 2010, Willow Garage, Inc. 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of the Willow Garage, Inc. nor the names of its 00014 * contributors may be used to endorse or promote products derived from 00015 * this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 #include <rve_render_client/scene_object.h> 00031 #include <rve_render_client/scene.h> 00032 #include <rve_render_client/client_context.h> 00033 00034 #include <ros/assert.h> 00035 00036 #include <boost/bind.hpp> 00037 00038 namespace rve_render_client 00039 { 00040 00041 void destroySceneObject(SceneObject* obj) 00042 { 00043 obj->removeFromAll(); 00044 delete obj; 00045 } 00046 00047 void SceneObject::create(Scene* scene, ClientContext* context) 00048 { 00049 ContextInfo info; 00050 info.scene = scene; 00051 info.context = context; 00052 00053 std::vector<std::string>::const_iterator it = proxies_.begin(); 00054 std::vector<std::string>::const_iterator end = proxies_.end(); 00055 for (; it != end; ++it) 00056 { 00057 info.interfaces.push_back(info.context->lookupInterface(*it)); 00058 } 00059 00060 contexts_.push_back(info); 00061 00062 doCreate(info); 00063 } 00064 00065 void SceneObject::destroy(Scene* scene, ClientContext* context) 00066 { 00067 ContextInfo tmp; 00068 tmp.scene = scene; 00069 tmp.context = context; 00070 V_ContextInfo::iterator it = std::find(contexts_.begin(), contexts_.end(), tmp); 00071 ROS_ASSERT(it != contexts_.end()); 00072 00073 doDestroy(*it); 00074 00075 contexts_.erase(it); 00076 } 00077 00078 void* SceneObject::getProxy(const ContextInfo& info, uint32_t proxy_index) 00079 { 00080 ROS_ASSERT(proxy_index < info.interfaces.size()); 00081 return info.context->getInterface(info.interfaces[proxy_index]); 00082 } 00083 00084 void SceneObject::lookupProxy(ContextInfo& info, const std::string& name) 00085 { 00086 info.interfaces.push_back(info.context->lookupInterface(name)); 00087 } 00088 00089 uint32_t SceneObject::addProxy(const std::string& name) 00090 { 00091 proxies_.push_back(name); 00092 00093 forEachContext(boost::bind(&SceneObject::lookupProxy, this, _1, name)); 00094 00095 return proxies_.size() - 1; 00096 } 00097 00098 const rve_common::UUID& SceneObject::getSceneID(Scene* scene) 00099 { 00100 return scene->getID(); 00101 } 00102 00103 void SceneObject::removeFromAll() 00104 { 00105 SceneObject::V_ContextInfo& contexts = getContexts(); 00106 while (!contexts.empty()) 00107 { 00108 SceneObject::ContextInfo& info = contexts.front(); 00109 info.scene->removeObject(this); 00110 } 00111 } 00112 00113 }