#include "rve_render_client/render_texture.h"#include <rve_render_client/client_context.h>#include <rve_interfaces/RenderTarget.h>
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Namespaces | |
| namespace | rve_render_client |
Functions | |
| RenderTexturePtr | rve_render_client::createRenderTexture (ClientContext *context, uint32_t width, uint32_t height) |
| void | rve_render_client::destroyRenderTexture (RenderTexture *wnd) |