#include "forwards.h"
#include "single_scene_object.h"
#include "mesh.h"
#include <rve_common/uuid.h>
#include <rve_msgs/Vector3.h>
#include <rve_msgs/Quaternion.h>
Go to the source code of this file.
Classes | |
class | rve_render_client::MeshInstance |
Namespaces | |
namespace | rve_interfaces |
namespace | rve_render_client |
Functions | |
MeshInstancePtr | rve_render_client::createMeshInstance (const MeshPtr &mesh) |
MeshInstancePtr | rve_render_client::createMeshInstance (const std::string &mesh_resource) |
MeshInstancePtr | rve_render_client::createMeshInstance (Scene *scene, const MeshPtr &mesh) |
MeshInstancePtr | rve_render_client::createMeshInstance (Scene *scene, const std::string &mesh_resource) |