#include "forwards.h"#include "single_scene_object.h"#include "mesh.h"#include <rve_common/uuid.h>#include <rve_msgs/Vector3.h>#include <rve_msgs/Quaternion.h>

Go to the source code of this file.
Classes | |
| class | rve_render_client::MeshInstance |
Namespaces | |
| namespace | rve_interfaces |
| namespace | rve_render_client |
Functions | |
| MeshInstancePtr | rve_render_client::createMeshInstance (const MeshPtr &mesh) |
| MeshInstancePtr | rve_render_client::createMeshInstance (const std::string &mesh_resource) |
| MeshInstancePtr | rve_render_client::createMeshInstance (Scene *scene, const MeshPtr &mesh) |
| MeshInstancePtr | rve_render_client::createMeshInstance (Scene *scene, const std::string &mesh_resource) |