cone.cpp
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00001 /*
00002  * Copyright (c) 2010, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #include <rve_render_client/cone.h>
00031 #include <rve_render_client/material.h>
00032 #include <rve_render_client/scene.h>
00033 #include <rve_msgs/make_vector3.h>
00034 
00035 #include <rve_interfaces/Cone.h>
00036 
00037 #include <boost/bind.hpp>
00038 
00039 namespace rve_render_client
00040 {
00041 
00042 ConePtr createCone(Scene* scene)
00043 {
00044   ConePtr inst(new Cone(), destroySceneObject);
00045   scene->addObject(inst.get());
00046   return inst;
00047 }
00048 
00049 Cone::Cone()
00050 : radius_(1.0)
00051 , height_(1.0)
00052 {
00053   orientation_.w = 1.0;
00054   proxy_index_ = addProxy("cone");
00055 }
00056 
00057 Cone::~Cone()
00058 {
00059 }
00060 
00061 rve_interfaces::ConeProxy* Cone::getProxy(const ContextInfo& context)
00062 {
00063   return SceneObject::getProxy<rve_interfaces::ConeProxy>(context, proxy_index_);
00064 }
00065 
00066 void Cone::doCreate(ContextInfo& context)
00067 {
00068   rve_interfaces::ConeProxy* proxy = getProxy(context);
00069   proxy->create(getSceneID(context.scene), getID());
00070 
00071   const rve_common::UUID& scene_id = getSceneID(context.scene);
00072 
00073   if (material_)
00074   {
00075     proxy->setMaterialAsync(scene_id, getID(), material_->getID());
00076   }
00077 
00078   proxy->setPositionAsync(scene_id, getID(), position_);
00079   proxy->setOrientationAsync(scene_id, getID(), orientation_);
00080   proxy->setRadiusAsync(scene_id, getID(), radius_);
00081   proxy->setHeightAsync(scene_id, getID(), height_);
00082 }
00083 
00084 void Cone::doDestroy(ContextInfo& context)
00085 {
00086   rve_interfaces::ConeProxy* proxy = getProxy(context);
00087   proxy->destroy(getSceneID(context.scene), getID());
00088 }
00089 
00090 #define CONE_MULTIPLEX(func, ...) \
00091     multiplex<rve_interfaces::ConeProxy>(boost::bind(&rve_interfaces::ConeProxy::func, _1, _2, getID(), __VA_ARGS__), proxy_index_);
00092 
00093 void Cone::setPosition(const rve_msgs::Vector3& pos)
00094 {
00095   position_ = pos;
00096   CONE_MULTIPLEX(setPositionAsync, pos);
00097 }
00098 
00099 void Cone::setOrientation(const rve_msgs::Quaternion& orient)
00100 {
00101   orientation_ = orient;
00102   CONE_MULTIPLEX(setOrientationAsync, orient);
00103 }
00104 
00105 void Cone::setRadius(float radius)
00106 {
00107   radius_ = radius;
00108   CONE_MULTIPLEX(setRadiusAsync, radius);
00109 }
00110 
00111 void Cone::setHeight(float height)
00112 {
00113   height_ = height;
00114   CONE_MULTIPLEX(setHeightAsync, height);
00115 }
00116 
00117 void Cone::setMaterial(const MaterialPtr& mat)
00118 {
00119   material_ = mat;
00120   if (mat)
00121   {
00122     CONE_MULTIPLEX(setMaterialAsync, mat->getID());
00123   }
00124 }
00125 
00126 void Cone::getContextDependencies(V_UUID& deps)
00127 {
00128   if (material_)
00129   {
00130     deps.push_back(material_->getID());
00131   }
00132 }
00133 
00134 } // namespace rviz_render_client
00135 
00136 


rve_render_client
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:32