ShaderBagGLSL Member List
This is the complete list of members for ShaderBagGLSL, including all inherited members.
_gaussian_step_numShaderBag
_param_descriptor_dsizeShaderBagGLSL [private]
_param_descriptor_gtexShaderBagGLSL [private]
_param_descriptor_sizeShaderBagGLSL [private]
_param_dog_texdShaderBagGLSL [private]
_param_dog_texuShaderBagGLSL [private]
_param_ftex_widthShaderBagGLSL [private]
_param_genlist_init_bboxShaderBagGLSL [private]
_param_genlist_start_tex0ShaderBagGLSL [private]
_param_genlist_step_texShaderBagGLSL [private]
_param_genlist_step_tex0ShaderBagGLSL [private]
_param_genvbo_sizeShaderBagGLSL [private]
_param_margin_copy_truncateShaderBagGLSL [private]
_param_orientation_gtexShaderBagGLSL [private]
_param_orientation_sizeShaderBagGLSL [private]
_param_orientation_stexShaderBagGLSL [private]
CreateGaussianFilters(SiftParam &param)ShaderBag
f_gaussian_skip0ShaderBag
f_gaussian_skip0_vShaderBag
f_gaussian_skip1ShaderBag
f_gaussian_stepShaderBag
LoadDescriptorShader()ShaderBagGLSL [virtual]
LoadDescriptorShaderF2()ShaderBagGLSL
LoadDisplayShaders()ShaderBagGLSL [virtual]
LoadDynamicShaders(SiftParam &param)ShaderBag
LoadFixedShaders()ShaderBagGLSL [virtual]
LoadGenListShader(int ndoglev, int nlev)ShaderBagGLSL [virtual]
LoadGenListStepShader(int start, int step)ShaderBagGLSL [static]
LoadKeypointShader(float threshold, float edgeTrheshold)ShaderBagGLSL [virtual]
LoadOrientationShader()ShaderBagGLSL [virtual]
s_copy_keyShaderBag
s_debugShaderBag
s_descriptor_fpShaderBag
s_display_dogShaderBag
s_display_gaussianShaderBag
s_display_gradShaderBag
s_display_keysShaderBag
s_dog_passShaderBag
s_genlist_endShaderBag
s_genlist_histoShaderBag
s_genlist_init_exShaderBag
s_genlist_init_tightShaderBag
s_genlist_startShaderBag
s_genlist_stepShaderBag
s_grad_passShaderBag
s_grayShaderBag
s_keypointShaderBag
s_margin_copyShaderBag
s_orientationShaderBag
s_samplingShaderBag
s_seperate_spShaderBag
s_vertex_listShaderBag
s_zero_passShaderBag
SelectInitialSmoothingFilter(int octave_min, SiftParam &param)ShaderBag
SetDogTexParam(int texU, int texD)ShaderBagGLSL [virtual]
SetFeatureDescirptorParam(int gtex, int otex, float dwidth, float fwidth, float width, float height, float sigma)ShaderBagGLSL [virtual]
SetFeatureOrientationParam(int gtex, int width, int height, float sigma, int stex=0, float step=1.0f)ShaderBagGLSL [virtual]
SetGenListEndParam(int ktex)ShaderBag [inline, virtual]
SetGenListInitParam(int w, int h)ShaderBagGLSL [virtual]
SetGenListStartParam(float width, int tex0)ShaderBagGLSL [virtual]
SetGenListStepParam(int tex, int tex0)ShaderBagGLSL [virtual]
SetGenVBOParam(float width, float fwidth, float size)ShaderBagGLSL [virtual]
SetGradPassParam(int texP=0)ShaderBag [inline, virtual]
SetMarginCopyParam(int xmax, int ymax)ShaderBagGLSL [virtual]
SetSimpleOrientationInput(int oTex, float sigma, float sigma_step)ShaderBagGLSL [virtual]
ShaderBag()ShaderBag
UnloadProgram()ShaderBagGLSL [virtual]
WriteOrientationCodeToStream(ostream &out)ShaderBagGLSL [static]
~ShaderBag()ShaderBag [virtual]
~ShaderBagGLSL()ShaderBagGLSL [inline, virtual]
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rgbd_registration
Author(s): Ross Kidson
autogenerated on Thu May 23 2013 15:36:57