Namespaces | Functions
primitives.h File Reference

draw primitives with OpenGL More...

#include <qgl.h>
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Namespaces

namespace  g2o
 

Executes code, only if secs are gone since last exec.


Functions

void g2o::drawArrow (float length, float radius, int nbSubdivisions)
void g2o::drawArrow2D (float len, float head_width, float head_len)
void g2o::drawAxis (float length)
void g2o::drawBox (GLfloat l, GLfloat w, GLfloat h)
void g2o::drawCone (GLfloat radius, GLfloat height)
void g2o::drawCylinder (GLfloat radius, GLfloat height)
void g2o::drawDisk (GLfloat radius)
void g2o::drawEllipsoid (GLfloat r1, GLfloat r2, GLfloat r3)
void g2o::drawGrid (float size, int nbSubdivisions)
void g2o::drawPlane (GLfloat l, GLfloat w)
void g2o::drawPoseBox ()
void g2o::drawPyramid (GLfloat length, GLfloat height)
void g2o::drawRangeRing (GLfloat range, GLfloat fov, GLfloat range_width)
void g2o::drawSlice (GLfloat radius, GLfloat height, GLfloat fov, int slices_per_circle)
void g2o::drawSphere (GLfloat radius)

Detailed Description

draw primitives with OpenGL

Definition in file primitives.h.



re_vision
Author(s): Dorian Galvez-Lopez
autogenerated on Sun Jan 5 2014 11:33:46